3ds Max | MCG

MCG Clone Radial

6 votes

I simply combined ACloneModifier and ARingClone into one rather than having 2 mods in the stack.

MCG Clone Spline Radial

1 vote

This is just for completeness than anything. It is a simple combination ACloneModifier and ARingClone but modified for Splines.

MCG ClonedPhysics Exposed

0 votes

The supplied ClonedPhysics MCG didn't allow you to get at any of the physical properties...so how are you going to play with it....well I'll expose them myself...This version exposes all the parameters. It also has a KillBox like KillVol in Realflow or KillPlane in Bifrost...Now you can really play with it...

MCG CloneRotLocal

3 votes

This modifier again is from the orig ACloneModifer, except it rotates the elements in local mode. The red clones is using ACloneModifier and it rotates the whole arm while the green clones arm remains straight with the elements rotated in local space. I must admit I'm still a bit hazy as to how I got this to work...if some guru could show me how to combine the 'local' mode with the original modifier that would be much appreciated.

Vu.

MCG CloneSplines

5 votes

 

This MCG allows you to clone splines, open or closed. There's various offsets like scale and translation.

Tool can be found in Shapes Creation Panel>Max Creation Graph>Vu_CloneSpls

Ver 1.01: fixed noob error, Div by 0. Modulator minimum now is 0.001

Ver 1.02: added Progressive/Random Rotation

MCG Clonewolf

6 votes

another cloner ??? This Clonewolf allows both local rotation AND offset rotation to work at the same time !!! It also 'fits' the clones together using bbox instead of you manually fiddling around, it also allows mesh alignment for rotation so you don't have to fiddle with your object's subobj level.

MCG ConnVerts

0 votes

(if anyone even contemplates suggesting me calling it Plexus...you can GAGF)

PF + Mesher + Connverts:

https://www.facebook.com/vustarama/videos/1727204060941423/

ver 1.01: for use with Particles (whether PF or Sprays) + Mesher, use Every Nth so that you treat each mesh as a 'particle' rather than multiple verts in a mesh.....but there's nothing to stop you from using it on a normal mesh like plane, box, teapot.....to achieve different effects...

MCG Cosmic Vibrator

0 votes

Put some vibes into your objects. Teach the kids about electrons and the Uncertainty Principle...

 Ver 2.00.00: Added colours so that as the electron jumps to different levels it will take on different colours depending on MultiMatIDs. Or if using vertex colours, it will become whiter the higher it jumps.

You can simply put the 3 files into your current tools directory and overwrite.

If view is blocked from Youtube, try this http://1drv.ms/1H2QJxW

MCG Crescent

0 votes

You'll figure it out...on a full blood moon might...

MCG Cross

1 vote

Produces a plain cross pattern...or repeat it....

 

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