3ds Max | MCG

MCG RandomRotateMeshes Compound

0 votes

This compound is for random rotation of meshes (array). Currently, randomization would rotate one direction only (either positive or negative)...absolutely hate OneDirection !!!! So use your maxtool to call this compound for true randomization, ie. if you want to rotate randomly up to 10degs, then it actually does from -10 to +10degs Please note this requires compound CacheValue from the Sample Pack so you should install that. It also requires compound Remap from here: http://cganimator.com/mcg-blendedboxmapping-modifier/ So you'll have to thank Changsoo or Peter Blackearth for it.

MCG Stripper

1 vote

Installation:

https://knowledge.autodesk.com/support/3ds-max/learn-explore/caas/CloudH...

Then can be found in modifier dropdown list.

You'll have to watch the stripper video. Feel free to 'tip' me while I work my abs...

Donations: paypal.me/vusta

ver 1.01: supports multi-curve spline

MCG Transformation Modifiers

2 votes

A set of simple MCG modifiers which do very powerful things when used in a procedural workflow. You can make adjustments to a mesh's pivot inversely by using these modifiers. You can animate at a sub-object level.

OffsetMesh

RotateMesh

ScaleModifier

MCG XGrid

5 votes

Installation: Scripting>Install Max Creation Graph...

Creates Spline Grid or X Grid

ver 1.01: added 3D.....True Grit...I mean Grid...

(detour: https://onedrive.live.com/redir?resid=B2A6F1C4EEB10DF8!279&authkey=!AO2tZoKxHSqaWpc&ithint=video%2cmp4)

quick hair guides...

MCG_Clone-Local_Tool

2 votes

Mirror Transform X Controller

0 votes

An MCG transform controller which mirrors another object's transformations across the X axis.

Includes a script which assigns the controller to all objects selected, and picks each corresponding mirrored object. Useful if you have a rig that is symmetrical and want to quickly mirror an animation.

Populate Drop to Surface

0 votes

By default Populate doesn't allow you to have your characters walking on uneven surfaces. This MCG hacks a way to put them on any surface below. It's not perfect but it'll work for a lot of cases.

Scatter modifier

2 votes

Scatter modifier align mesh to each polygon(not triangle) center perpendicular.

SphereClone

6 votes

BUR_SpinScatter

6 votes

SpinScatter

BUR_SpinScatter is an object clone modifier that creates clones of the underlying object using an offset value and a rotation angle to create naturalistic patterns i.e. sunflower, sea anemone, etc. You can push the tool pretty far to create a wide variety of effects and all of the settings can be animated.

The graph also contains notes on how everything works.

 

Package also contains three compounds:

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