Tagged 'move'

Copy Paste Transforms

38 votes

Adavanced Control over Copy, Paste and mirror of Transforms. Paste Transform onto the same object or multiple other objects. Good For Copy and pasting of poses on a rig. 

Copy Paste Transforms Screencap trimmed

Spline Poly Bind

6 votes

Creates an empty vertex-only object that you can deform with polybrushes (or any other editable-poly-friendly tool), and the splines will follow the deformation:

Spline Poly Influence

Universal Transform

2 votes

Universal Transform has Alot of Featuers for Moving Rotating Scaling Randomizing Scattering Objects and Working with Pivot and Working Pivot and More .

The Script has 5 Modes (Move, Rotate, Scale, Pivot, Random) . and 3 Type of Auto Switching to Switch Between Them (to not Get Confussed) .

The 3 Auto Modes is (Auto T, Auto D, and The MacroScript (Universal Transform - Auto Switch)) .

- it has 3 Options :

1- By Spinners or (Type-in) .

2- By Object (Picking another Object from the Scene) .

TransformbyStep

3 votes

v1.24: Added Align Pivot to Viewport
v1.23: Fixed in rotation


Universal Arrange

-1 vote

This Script for Arranging Selected Objects in 1 or 2 or 3 Axis . You Can Control the Offset on each Axis and the Number of Rows (When Using 2 or 3 Axis). Notes: Press Right Click on any Axis to Arrange the Objects on this Axis Only.

Version 1.2

- Add Array Button (its better to use it with Interactive unchecked) Work Only with One (Object or Group) Selected.

- Add Buttons for Fast Random Rotation (-360 360) and Scale (80 120)   (Right Click on the Button to Reset it).

- Option to Apply the Random on Local Axis.

Object Randomizer (2011-05-06)

43 votes

This script allows users to randomly rotate, scale, and move the selected objects with the choice of relative or absolute.

The icons are also in the rar folder.

Scale Move Tool

13 votes

So basically what this tool allows you to do is to move a bunch of objects using Max's scale tool, in a similar way that can be done with vertices in sub-object mode, whilst not affecting the scale of the objects.

DeformByProjecting Utility

7 votes

DeformByProjecting is a scripted utility for 3dsmax that allows deform one or more objects by projecting mesh verticies on the surface of another object (preform). The basic idea is similar to Conform (Compound Object), but functionality DeformByProjecting utility has differences and features:

Quick Link Lock Tool

1 vote

 

Tronotools Quick Link Lock Info

A small tool I created to more quickly handle link locks. You can globally lock or unlock everything with one button. Same with just movement, rotate or scale separately. Supports multiple objects and behaves just like the normal 3dsMax Hierarchy->Link Info System.

 

v1.1 - Fixed a bug when no objects were selected.

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