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This document should be used as a source of input when developing your own, or your company’s, coding standards for MAXScript. There are many ways to format code, this style being just one of near infinite choices.
A collection of links to dotNet + MAXScript information available. If you find a useful post, add it in the comments and this post will be updated to include it.
Just posted on Lonerobot.net is the first part of a series of beginner's DotNet tutorials. If you've been struggling with dotnet classes and are unsure of what the difference between a class and an object is, this tutorial could help get you on the way to achieving the most out of dotnet in 3dsMax.
I thought I’d draw attention to a few enhancements that Autodesk has made
with the new release in the hope that it will help you with your
scripts. The private/public methods in struct declaration in MXS was a
welcome addition, but I was hoping for a few extras in the dotnet area
too. The main one to note is -
Submitted by sjaakalvarez on Sat, 2007-02-17 11:58
28
votes
In this tutorial I will build a complete Star Wars LEGO model from scratch using Autodesk 3ds Max 8. Originally I made this for the speed modeling contest. Since the purpose of this contest is to model as much as possible within one hour, I didn’t model the underside of the lego bricks (or the underside of the model).
Text copied from author (Bluesummers) website - http://www.mrbluesummers.com ... Click the tutorial link below for more details and video transcription.