VrayBmpFilter Relink path
Hi friends!
Faced with a big problem, maybe someone can help me?
I have a lot of scenes in which many materials used VrayBmpFilter.
And now I need to change the bitmap path in these scenes. Do it by hand is almost impossible, Asset Tracking does not see the VrayBmpFilter, other scripts and programs also can not do relink path. In addition to creating a script for this purpose, i see no other solution. I'm in this unfortunately do not understand anything :((
Searched everywhere, really nobody faced a similar problem?
Or is there a simple solution, that I do not know?
Help please!
Attachment | Size |
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path.png | 309.88 KB |
Comments
:)
Your requested script is finished.Take a look
http://www.scriptspot.com/3ds-max/scripts/relink-vraybmpfilter-maps
bga
Try "Project Manager" ("Asset
Try "Project Manager" ("Asset Files" tab)
It support this type of map and all other
http://3d-kstudio.com/project-manager/
Спасибо конечно, но это как
Спасибо конечно, но это как из ракетницы по воробьям :)
Если проблема решается 5 строчками кода, покупать за 75 долларов плагин...
Please, if you have some time
Please, if you have some time and desire, can you write a simple interface to this script? Just enter the path and the button Relink? I am sure that it would be useful to many people. Thanks in advance!
Yep.Asset Tracking does not
Yep.Asset Tracking does not recognize VRayBitmapFilter maps.
Try with this function. Just add new path.
bga
Thanks a lot. hope it would
Thanks a lot. hope it would be helpful of other alien type of map in future.
Relink VrayBmpFilter
Hi,
There is a new tool to do it easily. It works for BitmapTexture, VrayBmpFilter, VRayHDRI.
Take a look on Bitmap Tracking / Resizing...
http://www.scriptspot.com/3ds-max/scripts/bitmap-tracking-resizing
Best,
Pixamoon
Thank you barigazy! But I get
Thank you barigazy!
But I get the error.
I copied the text of the script, replacing "C:\\Temp\\" to "D:\\Temp\\" and run this script.
In this case, nothing replaced. In Listner written:
-- Error occurred in m loop; filename: ; position: 213; line: 8
-- Frame:
-- m: 1
-- a: undefined
-- VRBFpathName: undefined
-- called in relinkVRBFmaps(); filename: ; position: 267; line: 10
-- Frame:
-- VRBFArr: #(Map #1:VRayBmpFilter)
-- newPath: "D:\\Temp\\"
-- cnt: 1
-- No ""get"" function for undefined
what am I doing wrong?
Try again the code.
Try again the code.
bga
YES! It works! Thank you so
YES! It works! Thank you so much! You saved my life :)