Tagged 'surface'

DeformByProjecting Utility

7 votes

DeformByProjecting is a scripted utility for 3dsmax that allows deform one or more objects by projecting mesh verticies on the surface of another object (preform). The basic idea is similar to Conform (Compound Object), but functionality DeformByProjecting utility has differences and features:

Mesh Muscle

6 votes

Similar to the CAT Muscle Strand object, only mesh-based and accepts modifiers.

MeshMuscle primitive

Attach_to_face

4 votes

 Attach a Point Helper to Surface
of an Editable Mesh

 

Poly2Surf

22 votes

Conform selected objects to other objects's surface. The scripts works only with Collapsed Editable Poly objects from the selection. Other objects in selection are left intact.
Known issues
Sometimes when operating with surface objects with too many vertices some vertex may not be placed over the surface.
This tool is still in development phase so any feedback is quite welcome.

Simple process preview is available here:

Cylinder Rigger

13 votes

Cylinder Rigger is intended to be used in animations of cylindirical objects on hard surfaces.

VRay Ocean Set

0 votes

Hello guys...I made a Ocean plugin for ChaosGroup V-Ray. Its a BETA plugin. Here are the two screenshots.

Ocean_With GI

Surface Toolkit

6 votes

Allows the trimming/branching of spline objects - and global transformation. Use this tool to add extra details to a Surface Tools object.

Place Rivets

1 vote

Place Rivets is a max script for populating geometry object on a given surface along a driven spline.

Move To Surface

23 votes

The following will let the user move objects along their Z axis to fit a specified surface. Such a script can be used to automatically plant trees, poles etc. on the ground.

This script is straight out of the 3ds Max MAXScript reference file. Its part of the MAXScript 'How To' lessons that teaches how to use MAXScript with practical problems. Load your MAXScript reference (the one that ships with 3ds Max) and do a search for 'align surface' and it'll be the first result.

I did not write this script I merely copied the code here as aligning to a surface is a very common request. Make sure to read the other 'How To' tutorials in the 3ds Max MAXScript reference - they're all really good!

Wire Chaos

4 votes

Wire Chaos

A 3dsMax-Tool written in MaxScript

 

2017 April 03 - Tommy Dräger