Tagged 'surface'

Vertex Normals Stitcher

8 votes

This script averages vertex normals at the borders (Open Edges).

It allows you to smooth a surfaces after separating vertexs / edges / faces.
(example: after detaching faces or splitting edges).
It still keeping a hard Edges if the object have multiple Smoothing Group ID

Images shown are not a welding operation

New UI :

CANDO

7 votes

Cando-brick-3dmax-cgpack-random
CANDO is a software for create random tiles. It is able to output tiles in three dimensions or as textures. This program can be used to create bricks, mosaics, tiles, parquet and ... .
General features of the software are as follows:

DeformByProjecting Utility

7 votes

DeformByProjecting is a scripted utility for 3dsmax that allows deform one or more objects by projecting mesh verticies on the surface of another object (preform). The basic idea is similar to Conform (Compound Object), but functionality DeformByProjecting utility has differences and features:

Surface Toolkit

6 votes

Allows the trimming/branching of spline objects - and global transformation. Use this tool to add extra details to a Surface Tools object.

Attach_to_face

4 votes

 Attach a Point Helper to Surface
of an Editable Mesh

 

Wire Chaos

3 votes

Wire Chaos

A 3dsMax-Tool written in MaxScript

 

2017 April 03 - Tommy Dräger

Attach to Surface

2 votes

Given and object and a surface, creates a surface-aligned helper and parents the object to it.

Place Rivets

1 vote

Place Rivets is a max script for populating geometry object on a given surface along a driven spline.

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