Tagged 'instance'

Gtools_Jar_Planter

34 votes

Scatter a list of objects across a surface, you can make them randomly change the scale, rotation and tilt. For example placing trees, plants, rocks, etc.

Move/Clone to cursor

3 votes

Hi, this is simple script which move or clone selected objects to surface under cursor. You can bind it to any hotkey (I usualy use Alt+S and Alt+C).

1.0.1

- initial releas

1.0.2

- settings can be binded to hotkey

- possibility to turn on random rotation in Z axis

1.0.3

- multiple object selection can be treated as object list, so in clone mode random object will be selected

- cloned objects can be automaticly moved to active layer

 

miauu's Scatter Tool

6 votes

This script was requested in this thread by @obaida.
What script do: Get selected object and scatter created clones with random scale but without collision. The created clones can be attached to the source object - miauuscattertool_v11.ms.

Installation: Drag and drop in 3ds max. Go to Customize-Customize User Interface- "miauu" category and find "miauu's Scatter Tool".

Modifier Instancer

28 votes

This simple scripts allows you to instance some or all modifiers of an object into large number of objects.

- just pick the source object

- select the modifiers that are going to be instanced. Press CTRL for multiple selection.

- select target objects

- Hit to the INSTANCE MODIFIERS

version history:

version 0.5

-Selected objects automatically will be added to the target list.

InstancesToVRayProxy

6 votes

Select as many objects as you like and let InstancesToVRayProxy find any instanced objects and convert those instances to VRayProxies. InstancesToVRayProxy automatically outputs VRayProxy meshs (*.vrmesh files) to a given folder, creates VRayProxy objects and replaces the selected instances with instances of those VRayProxies. This may sound difficult but InstancesToVRayProxy will optimize your scene to do faster renderings and all you have to do is pick an output path and hit a button! Instanced VRayProxies only need to be loaded once per proxy mesh. This will cut down the setup time of your renderings.

Select instances objects

2 votes

Small but very useful script for selected instances objects

- select only visible instances objects
- work fast, support undo
- work of script would be broken by pressing Escape button

for install you should drag&drop script into 3ds Max
Find it in Customize -> Customize user interface -> Toolbars.
Category: # Scripts

Tested on 3ds max 2012

Eazy Arrayz

0 votes

I wrote this script for a CGI animation short film I'm working on, for which I needed a fast and simple way to build a very modular environment, while still retaining control over everything.

This script gives you that control:

pick your source geometry, increase/decrease the slider values after selecting whether you want copies or instances, and either collapse or create controllers, or both.
you can create one parent controller and a child controller for each instance, or just one parent, or just only children.

compatible only with editable poly objects.

3D R.n.D | MaxScript | Identical Materials Finder

5 votes

Update Notes Version 3.18:

included slate material compatibility

automatically opens material editor when pressing "Put similar to the material editor" button

 

Update Notes Version 3.21:

included option to instance all scene material

included option to search within selected objects

 Update Notes Version 3.31:

Bug Fixes For Newer Versions of 3dsmax

 

Update Notes Version 3.36:

Improved code and much faster resaults

fixed unmatched materials issue

Bug Fixes For Newer Versions of 3dsmax

Update Notes Version 3.37:

added abilty to cancel search

clear the ram of arrays after closing the script dialog

 

Installation : Run script or drag and drop to 3ds max, then go to customize user interface and assign "Identical Material Finder" as keyboard short-cut or quad menu under  "3D_RnD"  Category

miauu's Slate Material Cloner

1 vote

 

Instance-Align

4 votes

Very useful script for interior visualisation (cafe, bars, restaurants): add lights, change chairs/ tables, put tableware on many tables, e.t.c.

1. Pick object to clone

2. Select targets, click pick targets -> ok

3. Choose align method:

- CenterXYZ

- ZCenterXY (Align minZ of source to maxZ targets)

- Pivot align

- match all transform

After execute new objects will be selected. U can select target objects (to hide or delete).