Tagged 'move'

Move/Clone to cursor

3 votes

Hi, this is simple script which move or clone selected objects to surface under cursor. You can bind it to any hotkey (I usualy use Alt+S and Alt+C).

1.0.1

- initial releas

1.0.2

- settings can be binded to hotkey

- possibility to turn on random rotation in Z axis

1.0.3

- multiple object selection can be treated as object list, so in clone mode random object will be selected

- cloned objects can be automaticly moved to active layer

 

Move/Clone to cursor

0 votes

Hi, this is simple script which move or clone selected objects to surface under cursor. You can bind it to any hotkey (I usualy use Alt+S and Alt+C). In this current version additional settings are avaiable only by hidden function call ObjToCursorSettings() which can be called via MaxScript Listener.

CopyTo

1 vote

With CopyTo script you can copy objects and paste them into the current scene or between open windows 3Ds Max.

Universal Transform

4 votes

Universal Transform has Alot of Featuers for Moving Rotating Scaling Randomizing Scattering Objects and Working with Pivot and Working Pivot and More .

The Script has 5 Modes (Move, Rotate, Scale, Pivot, Random) . and 3 Type of Auto Switching to Switch Between Them (to not Get Confussed) .

The 3 Auto Modes is (Auto T, Auto D, and The MacroScript (Universal Transform - Auto Switch)) .

- it has 3 Options :

1- By Spinners or (Type-in) .

2- By Object (Picking another Object from the Scene) .

Universal Arrange

3 votes

 

This Script for Arranging Selected Objects in 1 or 2 or 3 Axis . You Can Control the Offset on each Axis and the Number of Rows (When Using 2 or 3 Axis). Notes: Press Right Click on any Axis to Arrange the Objects on this Axis Only.

Version 1.2

TransformbyStep

4 votes

v1.25: Fixed bug in move edges
v1.24: Added Align Pivot to Viewport
v1.23: Fixed in rotation


Spline Poly Bind

10 votes

Creates an empty vertex-only object that you can deform with polybrushes (or any other editable-poly-friendly tool), and the splines will follow the deformation:

Spline Poly Influence

DeformByProjecting Utility

7 votes

DeformByProjecting is a scripted utility for 3dsmax that allows deform one or more objects by projecting mesh verticies on the surface of another object (preform). The basic idea is similar to Conform (Compound Object), but functionality DeformByProjecting utility has differences and features:

Quick Link Lock Tool

1 vote

 

Tronotools Quick Link Lock Info

A small tool I created to more quickly handle link locks. You can globally lock or unlock everything with one button. Same with just movement, rotate or scale separately. Supports multiple objects and behaves just like the normal 3dsMax Hierarchy->Link Info System.

 

v1.1 - Fixed a bug when no objects were selected.

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