Tagged 'size'

Auto instances

0 votes

 


Script Description

 This script automatically finds objects with the same geometry and turns them into instances. This can reduce RAM consumption, scene file size, and save and open times for a scene. This script will be especially useful when optimizing other people's scenes and 3D models.

 

Image Resizing 3ds Max

2 votes

Proxy Textures

1 vote

Proxy Textures 3dsMax plugin - banner

Quickly optimize your textures for viewport performance and fast rendering!

 

Description

Proxy Textures is a 3dsMax plugin to automatically create low resolution versions of your textures, to speed up your work on heavily loaded scenes.

Set Grid Spacing

2 votes

With the script below you can quickly set the spacing of the grid in 3ds max.

Just download the script, edit the predefined values(change, add new, delete what is not needed) and installs it.

 

ResizeAfterZBrush

0 votes

Hi,
this is a little Script I made 10 month ago ...
And from then to now it was indispensable for my 3ds-Max <-> Zbrush Workflow.

It's a rough version so use it carefully -> save your scene before you use it until you get how to use it ... maybe I'll upload an easier understandable version ... but it should be selfexplainable enough.

What it does? I scales you Mesh to the correct size (in cm's!) like my character is 1,65 cm tall ...
well even a few more features are there too
like the *10 scale and the /10 scale button and so on

Selected Verts Boundary

3 votes

a mini utility show the boundingbox of selected vertices,
as well their Min/Max boundary in world space coordinates.

GUI

measure single selected node (selection[1])
works with any geometry node that has .mesh value
allows one floater rollout at a time

Procedural Map Scale

23 votes

Resize Maps

Good for global rescale at once the size of all procedurals.
Works on any resizable procedural map.

Select By Mass

11 votes

Simple script, if people find it useful I'll make a gui and add a bit more to it. But the whole premise was to just quickly build a tool I could differentiate big objects from small objects in my scene based on VolSize variable in the script.

What I used it for was to fracture objects for a big landslide for a film, and then I wanted to use this script to tell me which objects were big so I would then work on making them procedurally break more, whereas I didn't want the small pieces to sub-fracture because that would be overkill.

Resize Splines From First

27 votes

Tools that resize spline sub-objects in regard to their first vertex, one with a scaling factor, the other using a fixed size.

Dimension

16 votes

Dimensionize the current vertex-selection of your object, undo is possible.