Tagged 'manager'

111_xrefSceneManager

2 votes

this is a replacement for the standard xref scene manager with the main goal - allowing you to switch on/off xref scenes quickly. just leftclick and rightclick on an item in the list.

Controller Manager

1 vote

A composite floater containing tools for adjusting controller or key settings.

 

Features include...

  • Set object axis locks (same as the Hierarchy panel)
  • Set keyable PRS tracks
  • Convert controller types or remove constraints
  • Adjust XYZ Bezier tangent types and TCB tangent types
  • Settings can apply to multiple selected objects at once

 

 

Blueprint Manager

20 votes

I knew how powerful Maxscript was,but was always wary of looking at codes. However, a few days ago, i became quite interested in this tool and tried my hand at it.
So here is the outcome ; Blueprint Manager.
The interface:
http://i55.photobucket.com/albums/g145/butt_sahib911/bminterface.jpg

[DESCRIPTION]
Use to Import orthographic reference sheets to 3DSMax and automatically apply them to newly created respectively named planes in the respective viewports. Mainly made for vehicle modelers and for artists who use modelsheet.

[USAGE]
1)Run scipt

ForestPack Manager

0 votes

ForestPack Manager Cover

FPManager is a powerful MaxScript utility, specifically designed to optimize workflow when using iToosoft Forest Pack in 3ds Max.

Key Features:

Global Scene Management: Instantly select all Forest Pack objects in the scene (visible or hidden) and force a global refresh/rebuild to update distributions.

MultiSub Organizer

3 votes

MultiSub Organizer is an advanced tool designed to organize large Multi/Sub-Object materials alongside their linked Face IDs within EditPoly or EditMesh

Key Features:

Synchronized ID Updates:
- Apply a new ID to both the material and the linked Face IDs simultaneously, ensuring your geometry and shaders stay perfectly in sync.

Lights Grouper 2.0 (Vray UPDATE)

48 votes

"This utility allows you to define groups of lights - for easy management. You can then turn all the lights in the group On/Off and Hide/Unhide them. It is useful for task such as having the same scene with day/night light schemes, or when you have to dead with an important amount of lights.

This script is an update of Light Grouper, you can find on scriptspot. It now supports vrayShadows, and Vrayshadowmaps"

FFX Render

70 votes

This script allows you to split your FFX containers in several passes. You can also add objects in the Matte tab, and they will get the matte/shadow material. It supports up to 10 passes. This script makes changes only at render time.

Version 4.0 updates:
-Added "Snapshot before Render" feature.

Version 3.5 updates:
-Added load/save system.
-Fixed minor bugs.

Version 3.0 updates:
-Added the Render Manager tool which allows you to choose which pass to render consecutively.
-Fixed Render Preview alpha problem.

Massive Property Manager (MassManager)

1 vote

MassManager :

With MassManager you can manage massively the 3dsMax and Vray properties. Some properties are often added to make this tool better.

Mass Manager est un outil dont la fonction principale est de gérer les propriétés de 3dsMax et de Vray en masse. Des propriétés sont ajoutées régulièrement pour rendre l'outil plus complet.

PRT Updater/Manager

2 votes

A tool I wrote to manage multiple PRT Loaders in a scene. It was especially useful for updating files when I was using one cache for multiple loaders with an offset, since Instancing wasn't an option. Aside from that, there are simple controls to update some of the main PRT Loader attributes quickly and on multiple loaders.

Here's a quick demonstration video of the tool >>> https://vimeo.com/130000485

Cheers!

Missing Assets Manager

0 votes

This script finds all missing assets in the scene and allows you to replace the paths of these files. Users can omit the notification or replace the path.