Tagged 'image'

Image Resizing 3ds Max

2 votes

Quick Resize Image

1 vote

Simple and fun script that allows quickly of resize any image.

quick image resize

Find Info Image

2 votes

This simple and ingenuous script lets find some information about a loaded image.

Camera Image Plane

2 votes

Maya-style image plane.

Installation:
-just copy the script in scripts startup folder and you will find the image plane inside target or free camera rollouts

Drag & Drop Reference Images

17 votes

Remove background image

1 vote

>>> obsolete since max2013 <<<

Allow to easily remove a background image assigned to the viewport (alt +b key)

   (by default in max, you can only check/unchek "display background")

SplineTrace

43 votes

SplineTrace is a MaxScript that can be used to:

- convert a 2D Image into spline shapes, where each spline corresponds to an interior or exterior contour (outline) in the image. Works best on Black/white images but can be used on Colour images by adjusting threshold value.

- create a flat 2D object which corresponds to the "black" areas of the image. Any internal "white" areas are removed from the object.

- quickly turn a plain 2D image into a solid 3D object.

- create a flat 2D shape or 3D Object from an existing spline (not just those created by this script)

ChangeLog:

Wide Ratio Camera Tool

16 votes

The Wide Ratio Camera Tool creates a camera rig that overrides the project's image output ratio.

Example :

- The final output image is for tv (HDTV 1280x720) : ratio 1.77.
- We want to display some 2.35 ratio for a "movie effect".

It works with 3dsmax's default cameras (free and target), and VrayPhysicalCameras.
The ratio is handled by a Custom Attribute in the created "c" helper.
The masks are properly wired : the ratio and the camera's focal length can be animated.

imageCompHelper

53 votes

I wanted to create a script to visualize the `Rule of Thirds` inside the 3ds Max Viewport, to aid in the composition of my camera shots. Inspired by this script I also added some other overlay options. The lines inside the viewport are drawn as a kind of render effect, so no geometry is created and no camera is needed. They will interactively adjust to any image aspect and are visible in the active viewport, so switching the viewport will also move the lines there.

PIX3LED

83 votes

PIXELED

This tool converts 2D sprites into 3D in seconds.