Tagged 'face'

FaceExtruder

1 vote

FaceExtruder is a small tool for randomly extruding faces written in MAXScript.

usage method:

1. Select an object (it needs to be converted to editable poly).

2. Set the maximum and minimum values of random extrusion height.

3. Click the "Extrude" button and wait for completion! (Green completion progress is displayed at the top of the window)

Overlapping Objects

0 votes

A Script for Detecting Overlapping Objects .

  • Required 3dsMax 2018+ .

  • Work on Geometries Faces/Polygons and Shapes Segments .

Universal Select By

9 votes

This Script for Selecting Objects By Class Or Name Or Bitmap Name According to 6 Types :

Subobjects Converter

8 votes


v3.05 Fixed error in standart primitives by Convert to poly
v3.04 Fixed bug of enable Subobjects from create mode
v3.03 Fixed bug of Subobject 5
v3.02
Added Select All Hard Edges by pressed Esc+2 If current subobject is Edges and not selected edges
Добавлено выделение всех жёстких рёбер по нажатию Esc+2 При условии что подобъект в данный момент это рёбра и не выделено ни одного ребра.

v3.01

UniConnector

39 votes





All this works by single hotkey.

LiveMeasure

13 votes

Measure and show edges length, segments length and faces area in real time. Work with Splines, Editable_Poly and  Editable_mesh objects and Edit_Poly modifier.
--        In Polygon/Element sub-object level will show the selected faces area in generic units only.
--        In Edge/Border sub-object level will show the length of selected edges in user defined units.

Boujou2Max

1 vote

Boujou2max plug-in poster

Boujou2max imports raw markers from Boujou as an animated cubes or dummies. This is a good solution for raw motion tracking without camera solve.

Mass Randomizer

55 votes

Mass Randomizer 1.9

The ability to Randomize

UniMirror

8 votes

v2.1 Added tool which works by selected axis transform/ Добавлен инструмент, который работает по выбранной оси трансформации.

Face Breaker

6 votes

This is a short script to automatically detach faces from an object.
Select as many objects as you like at the same time.
The script will preserve the local rotation of each face so that an object can be easily "exploded" along its normals.

Installation:

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