Tagged 'geometry'

Arch Primitive

4 votes

Want to make Arches in Max for games? Here's a new fast primitive for making arches for BSP games (this can export as world geometry in the Source Engine).

Assembly Tool

11 votes


Assembly Tool
is a massive set of useful scripts and tools gathered in one place! It is a real friend and permanent assistant in artists' daily work, which can help to work faster, more efficiently and more productive! Assembly Tool can help to optimize many areas of 3ds Max workflows, accelerate the performance of your work in 3ds Max in general and make it much easier and more fun!

Attach by Same Material

2 votes

Attached all geometry with the same material to the currently selected object. This collapses to editable poly first, so make sure you're cool with that before you click. :)

Created for merging objects in heavy architecture scenes recieved in Max format with large numbers of individual objects.

Attach Selected

0 votes

3dsMax Script for Attaching Selected Objects .

- Works on Geometries and Shapes .

- The First Selected Object will be the Main Object .

Sometimes when using Other Scripts for Attaching Objects you get wrong materials when containing Multi Sub Materials , So I made this Script to solve this Problem .

- After Installing , the script will be add to QuadMenu 1 (RightClick Menu) "Attach Selected" .

Audioflow SpaceTravel

36 votes

Superflow

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V-MOTION - Audioflow SpaceTravel // 3-Dimensional Audio-Synchronized Incremental Controller *** Audio-Sync Breakthrough!!! ***

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Audioflow SplineSync

111 votes

Superflow

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V-MOTION - Audioflow SplineSync // 3-Dimensional Audio-Synchronized Spline Generator

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Developed by Ian Clemmer http://www.ianclemmer.com

AutoSmooth selected

1 vote

poster

A little script which set autosmooth to selected objects.

Collaborative Copy Paste Update: Copy to Older Versions

1 vote


The Cross-Computer & Local Copy-Paste script for 3ds Max, is designed to streamline your workflow and enhance productivity. This script allows you to easily copy and paste elements between scenes on a local machine, as well as across different computers connected to the same file server and across different versions of 3ds Max.

Don't forget to share your feedback and thoughts, as your input helps improve the script further!

Duplicate Geometry Select

7 votes

v1.31
If selected 0 Work to all objects
If Shift pressed then will select objects by geometry vertex count.
If Shift NOT pressed then will select by center objects position

dwTools

16 votes


dwTools is a set of few handy scripts for 3dsmax, that I made to speed up repetitive operations at work.

Updates:
- some UI changes
- added: Assign Maps for materials of selected objects
- added: dw_tools_starter.mcr so script could be assigned to hotkey
- added: postfix customization for Assign Maps
- added: DX toggle for materials of selected objects
- fixed: crashing after 2nd check for SubMultiSub

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