Ant Stitcher - fast and easy way to connect two meshes in 3ds Max

92 votes
Version: 
1.02
Date Updated: 
10/20/2010

* UPDATED TO WORK WITH 3DS MAX 2014

Ant Stitcher script automatically moves a set of selected vertices of a source
mesh to their closest counterpart in the destination mesh.

Ant Stitcher Example

Designed mainly for Architectural Visualization scenes with terrains and roads that need to match, Ant Stitcher will save anyone that does modeling countless hours of tedious vertex pulling and pushing. Just select the source and destination vertices and click “Stitch'em” for a perfectly matched connection between the selected objects.

Ant Stitcher is a MAXScript which moves a set of selected vertices of a source mesh to their closest counterpart in the destination mesh. If Soft Selection is enabled for the source mesh, the script will also move the vertices within the Soft Selection for a smooth connection between the objects. Based on the Cleanup Options settings, it will weld all the vertices within the threshold selected, will add a Relax Modifier with the default settings, and a Smooth Modifier with a threshold of 45.

Check the features list below to see how Ant Stitcher script will help you reduce the time spent modeling:

  • One click selection tool for vertices on open edges
  • Automatic Command Pannel switching for fast work flow
  • Works with both Editable Polys and Editable Meshes
  • Optional welding for the vertices found in the set threshold
  • Optional Relax modifier to help reduce distortions on the geometry
  • Optional Smooth modifier to solve any smoothing issues
  • Progress bar for a visual representation of the progress
  • All operations are reverseable by using the UNDO button
  • Works on high poly conunt objects

Visit http://75ive.com/stitcher.html to view the example videos showcasing the majority of the unique features Ant Stitcher has to offer!

Ant Stitcher Interface

Additional Info: 

NOTE: This is a commercial script.

Ant Stitcher works on Editable Meshes or Editable Polys. It will not work with Editable Poly/Mesh Modifiers or Poly/Mesh Select Modifiers.

Version Requirement: 
3ds Max version 9 SP1 or above.

Comments

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Allguard's picture

2017

I love this Ant Stitcher and have been using it for years. I have to upgrade 3DS Max. Will this work with 3DS Max 2017?!

magicseed's picture

Is there an update for max

Is there an update for max 2017?

bob.parker's picture

3DS MAX 2017

Does it work with MAX 2017? No demo, so I don't want to spent $50, just to find out that it doesn't work. I emailed, but I have not received a response, yet.

Thank You,
Bobby Parker

dongke's picture

Hi I still didn't got my license yet.

Hi I bought Ant Stitcher , and send my request code, but no one reply me license, I don't know what 's going on.
please see your email address, thankyou.
my email is [email protected]

crystal3d's picture

too bad no demo or evaluation

and the price is alittle high,20-30 range sound fair

vasilescu_anton's picture

Hi Ian, Great job on the

Hi Ian,

Great job on the Superflow! I spent some time playing with it and it's quite awesome what you can achieve!

As regarding Ant Stitcher, it's just doing the stitching on only one frame. If you have animated meshes, you could run it on every frame but that would be quite time consuming. I can look into a way to automate the process but it will be slow on high poly count meshes.

Thanks,
Anton

vasilescu_anton's picture

Hi Shawn, thanks for the kind

Hi Shawn, thanks for the kind words! It's great to hear that my people like my scripts and especially that they save time!

W DIGITAL's picture

hi, can it stich together

hi,
can it stich together animated mesh?
i would very much like to combine many animated mesh into one, but merging multiple mesh kills the animation...

shawnolson's picture

Nice

I bought Ant Traffic and liked it so much that I had to try Ant Stitcher. Nice script! Great time saver. Keep up the good work.

Shawn Olson

www.shawnolson.net

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