3ds Max | Plugins

Replication

Visual MaxScript Plugin Fix

This is a fix for the small, yet incredibly irritating, bug in Visual
Maxscript Plugin where when you've finished editing a rollout in VMS it
would remove one line directly below the rollout block which, if not
manually fixed could lead to the rollout 'eating' your code away.

This is a modification from the original plugin from Discreet so all credit goes to them.

Labyrinth

VoroFrag

VoroFrag is a free modifier that allows to make voronoi fragmentation. It handles convex and concave objects, as well as hollow meshes and open surfaces. It offers a "Box Mode" for quick fragmentation. Support for mapping coordinates, material ID and normals.

!! Update 2.5 !!

You will find the full documentation (in pdf), the change_log and the plugin in the attached file (VoroFrag_v2.5.zip)

Sketchfab exporter for 3ds Max

For those unfamiliar, Sketchfab is web platform for publishing 3D models interactively, anywhere online.

This is the 3ds Max to Sketchfab exporter. It connects you directly to your Sketchfab account from Max, and upload models from within the software.

It eases your workflow, and takes away many of the pain points form uploading.

A tutorial on how to use it is available here on our blog: http://blog.sketchfab.com/post/51518057401/modo-to-sketchfab-exporter

Random Face ID's

Have you ever wanted to randomize the face ID’s of an object based on elements, individual polygons, smoothing groups, or objects? Wait no longer. This modifier allows users to manipulate the face ID’s of an object in a non destructive way. Check out the images below where I demonstrate using this modifier to randomize the windows of a building.

Helix Pro

Helix Pro (Plugin) 1.0
● Start/End radius
● Height/Radius bias control
● Number knots/side that make up helix
● Number of turns
● Height of helix
● Radius randomizing option
● Height randomizing between each revolution
● Animate-able controls
● Smooth/Linear spline interpolation
● Figure 8 option for making braids or ropes

Compatibility

duberPython

A first public release of duberPython, a dotNET plugin that bridges MAXScript and Python scripting, is finally available.

A battle tested plugin used by such as Pixomondo or Orbit Studio, can be yours!

The main purpose for this plugin is the ability to communicate with Python APIs, such as Shotgun (for which there is also a wrapper that I wrote, available on request) or Tactic, or your Python tools of choice!

The plugin takes care of all the necessary data type conversions so that strings in MAXScript are strings in Python, booleans in MAXScript are booleans in Python etc...

ImagineCGTools

I've just put online and avaible for free download a series of useful scripts I wrote.
You can download ImagneCGTools at this link

http://www.imaginecg.it/downloads/ImagineCGTools/

ImagineCGTools v 2.7.2 are a group of useful 3DSMax and VRay plugins that make your life easier: in fact most of the implemented operations are some repetitive actions but often required to obtain a good final result.

If you think these tools are useful for your workflow feel free to leave a comment on the site.

TopoRelax

TopoRelax is a 3DS Max modifier which relaxes meshes while preserving their volume unlike the normal relax modifier which shrinks the mesh.

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