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Welcome everyone to a modestly upgraded ScriptSpot. While all the same data is exposed and much of UI is similarly structured, it's different (and IMHO better) in several ways that I've wanted for the past couple years. Here are a few of the changes:
Last updated on Fri, 2008-07-18 11:13. Originally submitted by Admin on 2008-07-16 00:28.
9
votes
I've been seeing a lot of discussion about using Python with 3ds Max for quite a while now... I'd love to get some resources up describing Python - 3ds Max integration / workflow / processes. If you've got or would write a beginner tutorial or even an advanced tutorial, please share it with the community!
Some questions to get the ball rolling... What is Python? How does it compare to MAXScript? Why should someone use Python? Is Python best for end users or developers? How do you create a simple "hello world" Python script?
Last updated on Mon, 2010-03-15 05:57. Originally submitted by Track on 2009-06-15 08:19.
17
votes
Updated March 15 2010
FilepathFinder Pro v3.1.27
FilepathFinder it is a power tool for working with asset files in 3ds Max. With FilepathFinder you can easy create or use existing materials, merge 3dmodels and Proxy into your scene. Also with this tool your can easy find, collect and sort asset files. FilePathFinder help you quick select objects in your scene or find desired materials and textures and placed they to Material Editor.
New Features:
DotNet interface
Image preview list (include formats HDR, EXR, PSD and other)
Image preview for Mental Ray Proxy, Vray Proxy, Ies,Material and xRef (if to them exist preview image)
3 modes to display files - Details, Details with Thumbnails and Thumbnails
Independent from 3dsMax caching of files in formats BMP, JPG, PNG, TIFF
New methods of collection of files - via clipboard and drag&drop method
Ability to add bitmap files, proxy, Ies, materials and other files to the project
Ability to create new materials
Creating Multimaterial with dragging of several images
Texturing of objects and subobjects
Ability to change setting for texture before or after the creating of material
New "Render Preview" Tool
Fixes issues with retargeting of Custom Dependents in Asset Tracking
Object selection has been accelerated (up to 100 times!)
"Transparent" demo-version
FilepathFinder v 3.1.27
Adds ability to drag files of materials (".mat") on objects in viewport and into the Material Editor
Adds filter for Images and Not-Images Files
Fixes issues with speed for Showing Files in List with filter
Fixes issue occurs on some computers when running utility
Last updated on Sat, 2010-03-13 10:01. Originally submitted by subburb on 2009-11-04 11:51.
11
votes
This tool manages for you all the boring stuff to achieve a flythrough animation with Max And Vray.
All changes are made in the engine to help you control and render each necessary step.
Finally it can also do all the process in one click !
Last updated on Sat, 2010-03-13 10:00. Originally submitted by subburb on 2007-09-06 03:30.
55
votes
SolidRocks adjusts and optimise all needed Vray parameters to reach the best rendertime/quality ratio.
Learn Vray progressively, see in realtime changes made by SolidRocks when you change resolution/quality.
SR0.85 includes new tools for both VrayMasters and Beginners:
Last updated on Mon, 2010-02-22 08:37. Originally submitted by Olly on 2007-12-19 03:10.
19
votes
A must have tool for 3D & Architectural Visualisation.
The script allows you to change the properties of VRayMtls, VRayLightMtls, VRayFastSSS, VRayFastSSS2, Standard & VRayMtlWrapper mats across the scene, selection or material editor.
Last updated on Fri, 2010-02-12 13:42. Originally submitted by real08121985 on 2009-03-20 06:55.
15
votes
Timeline Addon 2.0.7-42
Adds more functionality to the 3ds Max timeline. This version is a public beta version, open for testing
and because I don't wan't to keep you waiting any longer. Note that this script is free for non commercial use.