3ds Max | Scripts

Pivot to spline selection

0 votes

Sets the pivot in the center of the spline selection.
Works with vertices, segments and splines.

pivot to spline selection

PG.CamSelect

0 votes

Better camera selection panel 3ds max.

Wacom Holy Grail

3 votes

If you are like me and use a Wacom with 3ds max, you have definitely encountered this issue with selecting objects!

Scenario:
You select an object and it moves it!!!!!!!!!!!! this is no good!!

So what i wanted was to use Q to select an object, move it with W then go back to Q when deselected. So with some hardcore googling and experimenting i found a solution.

Behold the holy grail for all Wacom users!

Usage:
if max is opened, close it.
Copy the script to your scripts/startup folder
run max

or if max is opened.

Helper Manager

2 votes

A useful tool containing many methods for adding point or dummy helpers to the scene, as well as duplicating existing hierarchies using helpers, constraining them, or replacing them with a Bones System.


Features include...

- Various methods of helper creation such as: origin, surface, object pivots, picked points, sub-object faces.

- Ability to add helpers to a selection of objects including; linkage, constraints or baked keys.

DropToSlate

0 votes

Enhance your Slate Material Editor

Smart TurboSmooth

2 votes

Allow you to quickly add and remove TS from any objects selected.
Changes applied to the first turbosmooth in modifier stack.
If you have an instanced turbosmooth modifier and select all objects to which it belongs, script will change its state first.

In v1.1b added:
If you disable modifier in stack (switch the lightbulb off) fist call of the function will enable it. [bug]: the icon of lightbulb in stack will not update unless you deselect and select again the object.
Iterations was limited to 4.

How does it works:
Select and object and call TSSmartAdd or TSSmartRemove function.

Gear

17 votes

Involute spur gear primitive, complete with tooth undercut and all-quad topology. Unencrypted and fully open for further hacking.

Gear scripted primitive

V-RayMtl Converter

163 votes

V-RayMtl Converter 3.0

V-RayMtl Converter - the very useful professional tool for automating such a time-consuming process as converting of materials and other scene components (lights, cameras, proxy etc) from different renderer engines to V-Ray (currently supported: Standard, Raytrace, Autodesk Material, Architectural (Revit), mrArch&Design, Corona Renderer, NVIDIA iray (unofficial), fr-Advanced, Brazil Advanced), as well as to reverse the conversion of V-Ray materials into Standard materials (which is very useful for game developers, 3d modelers, etc)

FS Scene Converter (FStorm)

5 votes

FS Converter is a scene convertor to come back from FStorm renderer or to only convert some objects.

This converter allow to convert all the Fstorm renderer feature to Vray or Corona and Redshift.

It's not a simplicity converter, it's keep all the compatible settings...
Compatible: Fstorm Camera, Fstorm materials, Fstorm proxie, Fstorm Lights (including SunLight), Fstorm Displacement...

Convert all the scene or only selected Object... See how many instance it's necessary to convert...

Real time informations for the convertion state.

Batch Save 3ds Max Files to Previous Version

2 votes

Script for saving 3ds Max files to previous version in batch mode.

Mass Save 3ds Max Files to Previous Version

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