3ds Max | Scripts

Mouse Wheel Grow/Shrink Selection

15 votes

This script will allows you to use the mouse wheel to grow and shrink verts/edges/faces selection on Editable Poly and Edit_Poly objects.

Usage:
Assign it to a keyboard shortcut or button. After pressing the keyboard key/button, use the mouse wheel to grow or shrink the selection. While the tool is active you can pan, rotate and zoom(Ctrl+Alt+MMB) object in viewport and continue to add new verts/edges/faces to selection. Click on viewport with LMB or RMB to stop the tool.

How the script works:

Run it.

Material Texture Loader

4 votes

The Material Texture Loader is a 3ds Max script designed to quickly load in textures, create a material and apply that to your scene. It works well for a PBR texture workflow, but it can be used for any type of texture that needs to be loaded as part of a material.

Features

Vray Material - Metal

1 vote

recently, i am working on some script for vray material and rendering. i would like to share one of them which is for making vray metal material.

#) purpose of making vray material scripts:
-many vray users are architect who use 3dsmax and vray just for presenting their design. they are not 3d developer or software expert. they don't need to know much about logic and Math behind making materials. if they want to create a simple "gold" they look at many tutorials with different settings which make them confuse to choose the good one.

DIMaster

13 votes

CAD-like Linear Dimensioning based on Tape Helper objects. Support for Rendering - Text and Arrow styles - colors - size and position etc. Updated - support for some common units (m -cm -km -mm - dec.feet - dec.inches)

UV Tools 3

11 votes

Easy to use uv mapping tools for Archviz and not only

More info here

Outliner

753 votes

 The Outliner 2.0 is a fast and easy to use scene management tool. It has a wide range of features, including selecting, hiding, freezing, linking and grouping objects in the "Hierarchy Mode". In the "Layer Mode" you can organize your scene by dragging&dropping objects from one layer to the other. What's more, the Outliner offers support for nested layers, to manage scenes more efficiently. The interface is nimble enough to keep it open constantly.

Material Renamer

1 vote

Material Renamer script is a script to rebane the Materials in one 3ds Max scene.

If You have Ideas how to develop this script more, pleace let a coment.

Script category: “#todorScripts”

You can see an example here, how to install my script per Drag and Drop:

SuperClayMode

4 votes

3dsMax 2017 introduced the new viewport material override. SuperClayMode is a script which mimics built-in clay mode with custom matcap texture by utilizing this viewport material override feature. This script makes a ShaderFX shader with matcap uv on the fly and assign the material as override material and turn on Rendering Setting mode. It is designed as a toggle mode. Therefore, you should make button or assign shortcut for this script. Free to download and use.

VECmap tools

8 votes

 

VECmap tools is a new toolset to paint and use vector maps inside 3dsmax.

These tools allow you to paint vector maps directly on your meshes, and use them to drive particles, UV or mesh deformations, Vray Fur and probably other things.

We've created it for our latest client work. We wanted to share it with you because it's very usefull and opens a whole new world, specially for particles.

 

Object Randomizer (2011-05-06)

43 votes

This script allows users to randomly rotate, scale, and move the selected objects with the choice of relative or absolute.

The icons are also in the rar folder.

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