3ds Max | Scripts

V-RayMtl Converter

163 votes

V-RayMtl Converter 3.0

V-RayMtl Converter - the very useful professional tool for automating such a time-consuming process as converting of materials, maps, lights, cameras, proxy, modifiers etc. from different renderer engines (currently supported: Scanline (Standard), Raytrace, Autodesk Material, Architectural, mrArch&Design, Physical Material, Corona, NVIDIA iray (unofficial), fr-Advanced, Brazil Advanced) to V-Ray, as well as to reverse the conversion of V-Ray materials to Standard materials (which is very useful for game developers, 3d modelers, etc)

Current verion: 3.998:

  • added batch materials conversion mode for multiple .max files to "Material Conversion" section.
  • added a function to handle possible errors during batch conversion of materials with writing to a temporary log file when they occur.
  • removed some conversion options to V-Ray: enable or disable converting Blend, Shellac and DoubleSided materials. Now these materials are always converted to V-Ray materials by default.
  • some changes have been made to the UI in the "Material Conversion" section for a more comfortable perception.

View full changelog

Sox Biped Assist

2 votes

This tool improves biped work efficiency.

Features

1. Biped selection

 

2. Hotkey combination

 - Ctrl = add selection

 - Alt = subtract selection

 - Shift = straighten the joint

 

3. Keyframe Assist

  - Add keys to all parts of the bipad.

  - Apply IK/FK keys for selected or all keys. (Shift = all keys, Ctrl = selected keys)

 

4. Convenient functions for looped animation

UV Tools 3

18 votes

Easy to use uv mapping tools for Archviz and not only

More info here

LOL – Lost Object Layerer

0 votes

This script move the selected objects in a new layer, if your object are not listed in the layer Manager. I have this bug with 3ds max 2016.

Script category: “#todorScripts”.

You can see an example here, how to install my script per Drag and Drop:

Object Randomizer (2011-05-06)

43 votes

This script allows users to randomly rotate, scale, and move the selected objects with the choice of relative or absolute.

The icons are also in the rar folder.

AutoFloor UVs

0 votes


AutoFloor UVs is a 3ds Max script created to easily map surfaces made up of juxtaposed elements, such as tiles or parquet.

Description:

It offers a planar mapping that eliminates visible repetitions by editing the elements UVW map coordinates. It's the perfect tool when you're working with a single seamless texture of wood or marble and you need to map a bathroom wall or a big hall full of tiles.

AutoPivot

0 votes


AutoPivot is a useful script for 3ds Max created to help you move easly object's pivot.

Description:

It includes two separate scripts that move the pivot to its center or to lowest point.
Unlike the standard 3ds command that uses the Selection Bracket, AutoPivot calculates the center of mass and moves the pivot accordingly.

Main features:

PropLine

9 votes

PropLine Plugin for 3ds Max PropLine is a scripted geometry plugin that distributes props along splines with various parameters to control how the props are distributed and transformed. This tool replaces the Spacing Tool in Max in a totally parametric/non-destructive fashion. The transformations of the props can be easily retrieved later to export into game engines or other formats.

Contour Generator

55 votes

UIA small tool which creates cross-section splines of one or several objects in the scene.

Measurement Tape Plus

2 votes

This is the modification of the Measurement Tape created by Alaa Al-Nahlawi. The difference is that Measurement Tape Plus allows to set any length units to display and change decimals precision for the displayed values.

Changelog:

[v1.0]

  Current version

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