3ds Max | MCG

MCG Voxelizer

7 votes

 

Bob the Boxelizer added some bells and whistles to Christopher Diggins' Voxelizer in the Sample Pack. Probably more useful to mographers....or use Bottom up method to illustrate 3D printing..

Video here: http://1drv.ms/1Itid08

Ver 1.01.00: the voxels are now 'cubic', ie. uniform in all dimensions, not oblong if your orig geo was oblong. Also added option to pick building block instead of default 'box'.

MCG Mesh Contours

1 vote

What's there to say really...

Installation for Max 2016/17: (2018 can be just drag+drop)

https://knowledge.autodesk.com/support/3ds-max/learn-explore/caas/CloudH...

Then can be found in Create>Shapes>Vu.

MCG FFS

8 votes

 Installation: Scripting, Install Max Creation Graph...

Max2017 should work straightaway, for max2016 ensure you have SP3 properly applied then Extension2 (maybe 1 would work too...can't be sure)

FFS...Floor Flux Sake !!! I empower you to take the Red pill or Blue pill....go into the graph and choose your destiny on the far right...Fastest compile time could be a second (Blue pills) or slowest (Red pills), with all functionalities, up to 15 secs !!! But once you've compiled the graph, it should be pretty quick.

MCG Spline Conform

6 votes

Get your spline to wrap onto a mesh or multi-meshes... Yes it is a bit rough around the edges, so it is what it is...

ver 1.01: bit more stable when tumbling around...

MCG Morph To Spline

5 votes

Latest version 1.04 has support loop but tradeoff is if you morph to less than 100%, the outside edge remains fixed. If you need your orig geo to morph back to itself, please use ver 1.03

MCG Edge Length Display

0 votes

This MCG displays edge length of visible edges in your mesh. Will also work for spline, as in straight segments, ie. not the curve of a circle

ver 1.01: added unit display...with chicken foot symbol for feet...well it's my MCG and I can do whatever I want..

ver 1.02: added miles and kms

MCG Simple Branches

0 votes

No....not L-system. Instructions here, don't ask me to hold your hands...the very least you can do is read a bit... http://area.autodesk.com/learning/mcg-whats-new-2018--sample-pack

If you're ultra lazy, you can just drag 'n drop the mcg into the viewport.

(of course, it can be done with 2016/17 too..but I ain't going backwards..)

MCG Magnetic Filaments + DCP Van Gogh

6 votes

Extract DCP to: C:\Users\xxx\AppData\Local\Autodesk\3dsMax\2017 - 64bit\ENU\en-US\plugcfg\DataChannelPreset

After MCG installation, Filaments can be found in Create>Geo>Vu

Added MCG Magnets Advanced: going where DCM couldn't...(if you got my zip file from OneDrive previously, please get latest from here now...it now has Offset so you can get the Swirl effect)

Brick Wall Builder

6 votes

Brick Wall Builder is a scripted plugin created using 3ds max MCG and as the name tells it creates a various shapes of brick walls with huge amount of flexibility like you can choose multiple kinds of stones and apply a random materials to them in addition to changing the position,rotation and scale uniformly or randomly. It's as simple as just picking the shape and the brick and it will do the rest, and when you are done with distribution you like and thought of changing the shape length do worry also has the ability of maintaining the count and distribution while you are doing so. 

How to install: After downloading and unzipping the file go to Scripting menu and choose Install Max Creation Graph. after installing you will find it in command panel creation tab under VFXarabia category.

Please for more info check the tool videos or the tool page on my website: http://goo.gl/SsLwxK

Regards

Alaa Al Nahlawi

MCG RPMSpin

0 votes

A user requested this...so here it is...simple RPM controller.

Note: it works in Rev Per Minute, so it does not matter if you work in NTSC, PAL or whatever...

 

Ver 1.01: added Revs mode for the Revheads. This will spin your object N times for whatever the animation range is...Start time does not have to be at 0...

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