3ds Max | MCG

MCG Sweep Scale

1 vote

You can use a Sweep to loft on multi-curve spline....but you lose the Scale functionality of the normal Loft. Enter this....MCG Sweep Scale.

Installation:

https://knowledge.autodesk.com/support/3ds-max/learn-explore/caas/CloudH...

Then can be found in modifier list (naturally, you should add a Sweep first)


MCG Mesh Contours

3 votes

What's there to say really...

Installation for Max 2016/17: (2018 can be just drag+drop)

https://knowledge.autodesk.com/support/3ds-max/learn-explore/caas/CloudH...

Then can be found in Create>Shapes>Vu.

MCG Wire Fence

5 votes

Installation: Scripting>Install Max Creation Graph...

Creates a simple wire fence with splines

If you want to bend so top meets bottom, bend it to 359, then enable Close...I can't be stuffed finetuning

the last bit to drop the last verts...sorry there's no video as I'd like to save some juice for doing a step by step tutorial for this...but it's pretty easy to use...

MCG Path Finder

1 vote

This MCG finds Paths between Starting Points and End Points using Waypoints.

Installation:

https://knowledge.autodesk.com/support/3ds-max/learn-explore/caas/CloudH...

Then can be found in Create>Shape>Vu

HyperClone

7 votes

Wavy pattern

2 votes

Tool for creating patterned grids
Wavy pattern

MCG Pipes

4 votes

 

Installation: Scripting, Install Max Creation Graph...

Creates industrial pipes on a spline path. $5 USD, you know the drill, email me, [email protected]

Works with multi-curves.

MCG Quad Angle Selector

0 votes

Tool to select quad faces where the angle of the 2 tris is more than Tolerance level. This is a SELECTOR only, what you do with the result is up to you, it does not auto-alter your geometry.

VA CloneOnCurve

2 votes

An extended version of the (AClone on curve) modifier that ships with 3ds max, this one adds the ability to read multiple curves per shape and distribute the clones based on the size of the mesh.

Update 1.1:

The new update brings the ability to control the number of clones incrementally, and if you edited the first point in your shape you can control were the clones start to appear of finish.

Regards

MCG BSh

0 votes

This MCG creates a bounding shape around your Spline. It was originally designed for splines...but you may use it for Mesh as well. This has the advantage over BBox as BBox cannot conform to the contours of your objects.

Installation: Scripting>Install Max Creation Graph...

Then can be found in Create>Shapes>Vu

Use it to obtain a 'footprint' of the object...or feed that footprint to Utility>Measure and get the length of the Bounding Shape.

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