3ds Max | Tutorials

Clear out the dead wood from the layer manager

2
votes

Clear out the dead wood from the layer manager

Occasionally, you end up with a load of layers in your scene that are no use to anybody, serve no function to society, and end up taking valuable space like an unwanted uncle at a wedding.

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Get your lost dialogs back

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How to create a realtime feather system with ParticleFlow

4
votes

this is a very optimized solution to drive the behavior of particles by the deformation of a surface without to use script or complex rigs, this system can be useful not only to animate but just to model objects that have a large number of elements like tiles on a roof or to drive fractured objects to follow a deforming surface and so on, if you like this please let me know so I will produce more tutorials about the various implementations of this system

Lets Play With Array

7
votes

A simple MaxScript tutorial that I wrote to help on question posted into the ScriptSpot forum. Of course, I written it in PDF file and also to facilitate the readers, in manner what allow to read it without bound the context to the forum topic. I was try as well to make it simple for the novice coders. I hope you learn something from it.

Best Regards,

Anubis

Script Installation in 3ds max

26
votes

Additional help (external link): Macro installation (MAXScript) on Tech-Artists.org

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dotNet links

8
votes

A collection of links to dotNet + MAXScript information available. If you find a useful post, add it in the comments and this post will be updated to include it.

A few notes about code optimization

7
votes

The base idea of this topic is to say to all coders - always to research, because this is the only way to get rid of any myths. Each myth may hinder your future development and may leave a wrong impression in us for the MaxScript language at all.
 

3dsMax Monday Movie #66: MaxScript Rollouts

4
votes

Text copied from author (Bluesummers) website - http://www.mrbluesummers.com ... Click the tutorial link below for more details and video transcription.

"This week I’ve got a great episode that goes into how you can create floating dialog windows for your MaxScripts. I’ll even go into how you can create a “Random Selection” utility in MaxScript. Hope you enjoy it!"

3dsMax Monday Movie #65: MaxScript Basics

3
votes

Text copied from author (Bluesummers) website - http://www.mrbluesummers.com ... Click the tutorial link below for more details and video transcription.

Free Video Tutorials!

35
votes
GavinB from CGTalk has generously provided the following free maxscript video tutorials. You'll need the TechSmith codec in order to view the videos... View the original cgtalk discussion thread here...

Bokeh in 3dsmax with particle flow and maxscript

6
votes

Note from admin - I just ran across this great tutorial showing how to use maxscript and pflow to render fast, simulate dof based on camera focus.

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This script will define particle’s scale and transparency depends on camera’s focus. Now you can animate the geometry or the camera and render the particles with scanline. Don’t forget to cache all the particles for viewport/render using the Cache operator.

This setup renders pretty fast as opposed to mental ray’s or vray’s honest dof. And we have fast bokeh effect with the ability to inceract with scene geometry.

Copy Protecting Maxscripts

5
votes

Series of 3 tutorials from Stig Atle Steffensen about Copy Protecting Maxscripts - including "Getting hardware lock info", "Making the license file" and "Using the license file".

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Snippet from site:
"If you are an individual, or a company that makes maxscripts, and do not want to distribute the source, and make a copyprotection, then this article is for you.

"This article assumes you have the basic knowledge of writing maxscripts, but a fully working sourcode is supplied, which you can dissect and use as you please.

Maxscript for beginners #1

7
votes

Quick tutorial covering some basics of maxscript, generating and controlling objects etc. Might be useful for people wanting to get their feet wet with scripting.

pflow scripting - getting particles to transform from one object to anoter

7
votes

pflow script turorial on how to get particles to transform from one object to another via scripting

Calling Maxscript Functions from DotNet

5
votes

Calling Maxscript Functions from DotNet

I thought I’d draw attention to a few enhancements that Autodesk has made
with the new release in the hope that it will help you with your
scripts. The private/public methods in struct declaration in MXS was a
welcome addition, but I was hoping for a few extras in the dotnet area
too. The main one to note is -

My Blog Huh?

Actually I have already started a blog here: (can i put a link here?)

mertens3d - Blog

Setting up Ultra Edit as your Maxscript Editor

8
votes

This document is meant to get a person RAPIDLY set up to use Ultra Edit as a maxscript editor. This is made possible by a bridge created by Simon Feltman at Rezn8 studios. This bridge enables any third party editor to call internal Max functions. In our case, we will set up our text editor to call 3 internal Max functions, Evaluate, Open, and Encrypt.

Be gamma correct!

13
votes

gamma corrected color checker

Gamma correction is one of those buzz words that are really easy in
terms of theory and math but confusing in how they are applied in
practice. As a consequence, it is largely ignored by many graphics
practicioners. This illustrated 10 page article is my attempt at
clarifying gamma correction in the context of 3D CGI by answering most
of the typical questions: "What is gamma? Why do we have it? When should I perform gamma correction? And what happens if I just ignore it?"

Seeking Work

I'm currently seeking work in the Game-development / Arch-Vis world!  Currently based in Kansas City, available to relocate.  Please view my website which has my portfolio/resume/script contributions as well!

 -Colin

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