Attach Mesh by Material
Easy way to make single mesh from array of objects with the same material.
The script is updated
Previous version is slightly faster (you know, no conversion involved) so I'll leave it in the attached sheet.
[ Version 1.2 ]
[-] now compatible with 3ds Max below 2008 (without AVG needs)
[ Version 1.1 ]
[-] added support for not Editable Meshes
[ Version 1.0 ]
[-] Support Multi/Sub-Object materials (keeps ID, condense materials)
[-] Ready for install as macros or use as is (Read notes inside the code)
[-] compatible with 3ds Max 2008 (or AVG for previous verions)
[-] Works with Editable Mesh only
[-] Undo available