Auto Chamfer
Edge chamfer script. Similar but much simpler than EdgeChEx ... and no plugin :)
select object / objects (primitive, poly, mesh) and CHAMFER
(output is Editable Mesh)
install -> Run Script
1.5 version:
-Processing of multiple objects
-undo feature
-progress bar
(output is Editable Poly)
1.6 version:
-Very Faster
-The object does not go over editpoly converting.
It is possible to build the method into primitive one hereby:
http://www.scriptspot.com/3ds-max/scripts/chamfer-tube
(output is Editable Mesh)
Tested using Max 9, Max 2009
Attachment | Size |
---|---|
achamfer_13c.ms | 1.99 KB |
achamfer_15c.ms | 2.99 KB |
achamfer_16b.ms | 2.35 KB |
Comments
Segments?
Would it be possible to add a spinner for chamfer segments to the rollout?
I attempted to do this myself but quickly realized that I am too new to scripting to do so correctly. I just keep breaking everything :(
I was finding to get Auto
I was finding to get Auto Chamfer which is so much useful to me as well. i will come to you to know the wonderful article which will be very useful to me as well. I will come to you to known more about this as well.
bilprovningen
Helo Martini :) Well
Helo Martini :)
Well yes.There are already attempts.
This (2005) is fairly good script:
http://forums.cgsociety.org/archive/index.php/t-255871.html
Or (2009) DenisT script is useful for:
http://forums.cgsociety.org/archive/index.php/t-772096.html
When I uploaded to my work I did not know about these, only EdgeChEx and Quad Chamfer plugin to.
But mine was different.
I tried to deal with as the mesh object. (The final version will not have to go at Editablepoly to convert pressure)
Hereby much faster my method, and it is possible to plant it into primitive ones for example:
http://www.scriptspot.com/3ds-max/scripts/chamfer-tube
Oh, and mine, many objects can be treated :)
This already exists as a
This already exists as a plugin. It's called Quad Chamfer.
John Martini
Digital Artist
http://www.JokerMartini.com (new site)
As a modifier?
Could this script be converted to be a modifier type of thing? That would be extra awesome!