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Script

Auto Render Element "VRayLightSelect"

By ecXimer · 2010-12-13

Version
0.5.2
Version requirement
Only for V-Ray 2.0 and above.
Other software required
Tested in 3DsMax 2011 x64, but will work on any version of 3DsMax is installed VRay 2.0.
Date updated
2011-04-26
Votes
339
Description

Create Render Elements "VRayLightSelect" for lights.

UI

Additional Info

Installation:

  1. Copy folder "ecXimer" in scripts folder.
  2. Drag&drop in viewport file "Auto_RE_VRayLightSelect_start.ms"
  3. Search in category "ecXimer"

History:

-- v0.1

  • First release.

-- v0.2

  • Fix bugs;
  • Add "Parameters".

-- v0.3

  • Added a new set only for "On" lights;
  • Added a possibility of clearing the list before adding;
  • minor bugs fixed.

-- v0.4

  • Fixed bug: if the Selection sets contained and geometry, it adds a to render elements too;
  • Small code optimization.

-- v0.5

  • You can disable indexing elements.
  • Stored settings for the current session 3dsmax.

-- v0.5.2

  • Fixed bug: Added to render elements of target lights.
Attachments

Tags: render, VRay, Create, selection, v-ray, auto, Elements, sets, 2.0

Comments (12)

bump

themaxxer · 2020-03-10

for a version for max 2020... please.
thanks themaxxer

update for this would be AWESOME

luis_tornel · 2019-09-24

this is a great script that I been trying to get going, if no time for doing the updates, would it be possible to share the code so we could work on it and share it with everyone?

light select element based on layer

fed_86 · 2018-07-26

would it be possible to have an option to create light select element based on layer?

for example if I have 5 layer and each of them has a few lights inside I would like to have 5 light selected render elements..

thank you

Update Please?

Ihno · 2018-04-20

Hey, could you update this to support the new full LightSelect and its options?
I'd really, really love that.
You'd get an entry in my imaginary book of cool people. Thanks ;-)

themaxxer · 2019-09-10

yes bump this... in vray next there are issues with messed up renderelements... I love this script and it would be nice to get an update...

best regards
themaxxer

Naming Light

alessandrod84 · 2016-05-13

Hi, there's any option to change how the script rename the passes...For example removing the # or set _ at the en after the last number?

Thanks for the script.

vray 3 compatibility?

Drainzo · 2014-08-04

Will this work with V-ray 3? If not, do you plan on updating it to work with vray 3? It would be awesome if you did!

SIL · 2011-04-22

В режиме All light in scenes - создается пасс для тергета солнца - так и надо?

Thnx

ecXimer · 2011-04-26

Спасибо за багрепорт :)
Пофиксено!

Good Job!!!

RaaFayr · 2010-12-24

Отличный скрипт, сам хотел такой написать, да времени не было. Спасибо!
Единственное пожелание, чтобы в конце имени файла не добавлялся номер слоя, типа #2, т.к. секвенция потом нумеруется №20001; №20002.

ecXimer · 2010-12-26

Именует выходные файлы сам макс. Номер по порядку у рендер елемента делает скрипт - представь, что в сцене есть 2 и более ИС с одинаковым именем - как при этом будут сохраняться выходные файлы - макс их просто перезапишет. Потому сделана как бы "защита от дурака" :)

RaaFayr · 2010-12-27

Все логично, но лучше убрать защиту от "дурака" т.к. источники и так автоматом нумеруются при создании. Хотя бы галочку сделать на отключение нумерации.