Batch Material Editor

13 votes
Version: 
1.9.1
Date Updated: 
02/20/2022
Author Name: 
Nik

This script allows you batch edit multiple materials and bitmaps.

Additional Info: 

CHANGE LOG:
###################### v1.9.1
- New. RS_Material support.
- New. RS_Bitmap support.

###################### v1.9
- New. CoronaPhysicalMtl support.

###################### v1.8.1
- New. VrayLightMtl support.
- Fix. VrayMtl integer properties names and number limits.

###################### v1.8
- Fix. Corona Layered Material layers didn't work.
- Fix. CoronaMtl mediaMode added.

###################### v1.7.9
- Fix. It was a bad idea to fill list with compatible shaders only. Now list contains all supported shaders if renderer is installed.
- Fix. Error when last operation was "Clear map slot" and checkbox was enabled.

###################### v1.7.8
- New. Script will use shaders and maps that compatible with current renderer. For example VRayHDRI even in Corona.
- Fix. Renderer identification system is removed. All related errors should be fixed.
- Fix. Mode radiobuttons last state was broken.

###################### v1.7.7
- New. Last used settings now saved in .ini file and works between 3dsMax sessions.
- Fix. Exclude by reflect ior FStorm didn't work.

###################### v1.7.6
- Fix. Default X position now 200px instead of 1500px, for people who have small resolution screen.
- Fix. Error when current renderer is not supported.

###################### v1.7.5
- New. Partly VRayHDRI map support.

###################### v1.7.4
- New. FStorm material and bitmaps support.
- New. Shaders list will contain only shaders available in current render engine.
- Changed. Small changes in Exclude rollout.
- Changed. ms file is removed. You can comment first line of script to use it like .ms
- Changed. Script is now called "Batch Material Editor" without "Corona".
- Changed. Script is now only on ScriptSpot.
- Changed. Macro Category was changed to "Nik Scripts".

###################### v1.7.2
- Fix. Maps mode didn't work.

###################### v1.7.1
- Changed. GO button disabling behaviour.
- Changed. UI disabling behaviour.
- Fix. Clear map slot.
- Fix. Previous mode.

###################### v1.7
- New. Medit selection material mode (Read Help)
- New. Medit selection map mode (Read Help)
- New. Help on forum and Help button in UI
- New. Message string for errors and summary info
- New. GO button will be disabled when properties selection is invalid
- New. Dialog will save Position, Mode and Filter in current 3dsMax session
- Changed. Ignore materials renamed to Exclude materials
- Changed. New intuitive UI in Exclude materials
- Changed. Bitmaps UI is not locked by default
- Changed. Bitmaps switches automatically enabled when property is modified
- Changed. Now randomized value can't be more or less than valid value

###################### v1.6
- New. Randomization of any float and color values.
- New. Size, offset, angle parameters for Bitmaps and CoronaBitmaps.
- New. Clear all maps in selected parameters (map slots). You can undo that

###################### v1.5
- New. Ignore materials by some properties. Works with CoronaMtl and VrayMtl.

###################### v1.4
- New. Properties now sorted by class and name. Class is visible in list.
- New. You can filter them via filter class presets buttons or/and by name.
- New. Now you can select multiple properties IF all of them share similar output values.
- New. Bitmap and Coronabitmap properties.
- Changed. Code optimisation.

###################### v1.35
- Changed. "All materials" and "Selected materials" buttons that starts changing property will be disabled when list is empty (if search is invalid).
- Fix. Error caused by invalid search.
- Changed. Code optimisation.

###################### v1.3
- New. Adaptive dialog height.
- Fix. Some bugs.
- Changed. Code optimisation.

###################### before 1.3 changelog is lost

Comments

Comment viewing options

Select your preferred way to display the comments and click "Save settings" to activate your changes.
NiK684's picture

Version 2.0 is in

Version 2.0 is in development. Every possible material and map will be there.
Release date - when it's done...

HalukOzkul's picture

Max 2022 Physical Material

Hi Nick,

Any chance you can include editing 3ds Max native Physical Materials?

Cheers

vfga10's picture

Video Tutorial

Amazing script!! is there any video to see all the settings and know how to take all the advantages of having this script. There are many things I am a bit lost of how to use it. Thanks

sedus69's picture

So thank you

you're the best

mogamma's picture

Legend

Thank you!!

mogamma's picture

Legend

Thank you!!

NiK684's picture

glossiness-roughness

"I can't find an option (in Vray mat) to switch between glossiness-roughness in BRDF section."
Bool - brdf_useRoughness

"Batch medit for Corona7 Physical material?"
Added in v1.9

mogamma's picture

Batch medit for Corona7 Physical material?

Hi Nik,

Firstly, your script is fantastic. We use it on every project that comes through the studio. So thank you :)
Unfortunately the new release of Corona (7) has thrown a curve ball with the new CoronaPhysical material. Do you have any plans to incorporate this into your script? Or is your work on the script on the backburner at the moment?

Thanks
Pete

1rv's picture

Nik, I can't find an option

Nik, I can't find an option (in Vray mat) to switch between glossiness-roughness in BRDF section.
Could it be added please?

NiK684's picture

Unfortunately I don't have

Unfortunately I don't have much time to update this script.

Comment viewing options

Select your preferred way to display the comments and click "Save settings" to activate your changes.