"Self explanatory... Bolt will be in Scripted objects. NewThread Will be in unassigned modifiers called Thread2"
Script
BoltAndThread
By Peter Tavinor · 2006-10-21
- Version requirement
- 4
- Date updated
- 2001-09-21
- Votes
- 9
- External download
- External download
Tags: Objects
Description
Comments (4)
In max 2009, WHERE do I put the two included files??
davidsirmons · 2017-01-31
Tried placing both files in the scripts folder, and with zero further explanations, I have no idea how to access these scripts.
put in ...\scripts\Startup ?
vusta · 2017-01-31
then can be found in Create>Geometry>Scripted Objects (to create a new bolt that is, to modify the thread...there's a modifier called Thread2) (also note the bug pointed out, less than 13 radial segs will have a hole on the underside....13 or greater is perfect, great script!!!)
Cool
Nevil · 2013-04-24
Thank you, this is very good idea.
lantlant · 2012-01-25
Bolt script is very nice job. :)

just a bug:
lower segments 13, the hole