Detailer is a commercial scripted plugin for 3ds Max to generate billboards. Its main focus is creating billboards that can be exported into the Source Game Engine.
This plugin will add a new category in your create tab called Wall Worm and add three geometry objects that you can create:
Detail Type
Detail Group
Detail Prop
These objects represent a VBSP file for the Source Engine. With this tool you can create scattering rules that you can export as a VBSP file; or you can simply scatter models in the scene based on the same rules and export the scene as a VMF (level) where the detail props are exported as prop_detail_sprite or prop_detail models.
Detail Props can be set to the following shapes: Default (billboards), cross, or tri.
I'll be adding video tutorials soon.
By lightcube
