This is a photoshop action. It will take an opened normal map (be it a texture or a rendered normal map from your render) and extract the Left, Right, Top, and Bottom data for use in re-lighting a render. The intended use is for using a normal map pass along with the rgb rendered image to re-light or tweak an image using the normal map data pass.
Script
Extract Normal Data in Photoshop
By ishook · 2013-05-29
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- Version
- 1.0
- 3ds Max compatibility
- Unknown
How compatibility works
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- Original version requirement
- Tested in CS6
- Other software required
- Photoshop only
- Date updated
- 2013-05-29
- Legacy votes
- 1
Downloads
- normal_extraction.zip — Normal_Extraction_Action.zip1.2 KB
- normal_map_extractor.jpg — Sample_Extraction.jpg292 KB
Tags: Photoshop
Description
Additional Info
Steps:
1) Open normal map in photoshop
2) Run this action
3) Action creates 4 empty folders with masks for left, right, top and bottom
4) Create adjustment layers in the respective folders such as curves or color balance to 're-light' your render.