Per vertex particles, birth & vector script
If u need to build with particles (...I need!) and u have no plugins doing it,
it's the time to start coding!
U can use this file for your application, remeber to collapse or assign an 'edit mesh' to your Container (this is the name for your mesh) Ciao!
Just open & play!
Read the .txt into the archive ;)
remember these simple things:
1) the mesh must be called 'Container' (or change the script!)
2) put an 'edit mesh' on top of your container stack or collapse the object to editable mesh
3) I use a particle cache operator, so disable it or update during your test
4) Enjoy building up your mesh with particles!!!