Light Manager

5 votes
Version: 
2.17
Date Updated: 
02/17/2000

Light Manager is a MacroScript that helps to quickly adjust lights. Tag multiple lights and perform absolute or relative changes.

Additional Info: 

FEATURES & INTERFACE
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1. All Lights On / Off

2. Update - Refreshes the interface if lights have been added or deleted.

3. Relative Mode - If more than 2 lights are 'active' and relative mode is on - operations on an 'Active' light will be preformed Relatively on other lights. For Example: if Light A has a multiplier of .5 and Light B has a multiplier of .8 and both are active - if Light A's multiplier is changed to .6 - Light B's multiplier will be changed to .9

4. Absolute Mode - If more than 2 lights are 'active' and Absolute mode is on - operations on an 'Active' light will be preformed Absolutely on other lights.For Example: if Light A has a multiplier of .5 and Light B has a multiplier of .8 and both are active - if Light A's multiplier is changed to .6 - Light B's multiplier will be changed to .6

5. All Lights Active / Non-Active - Places all lights into or out of 'Active' Mode.

6. Select Light

7. Turn Light On / Off

8. Light Multiplier

9. Light Color

10. Light 'Active' - Changes to active lights effect other active lights either Absolutely or Relatively. These changes include color - on/off - and multiplier.

INSTALLATION
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1. Put Utilitys-LightManager.mcr in to your MAX3xUIMACROSCRIPTS directory
2. Place all BMP's in MAX3xUI directory
3. Start Max
4. Right click on tab panel - choose customize
5. Select 'REZN8 Tools' from the drop down list
6. Pick LightManger and drag the button to your tab panel

Version Requirement: 
3
Video URL: