Lighting at Vertex

8 votes
Date Updated: 
11/03/2009
Author Name: 
Jausn

LightingVerts_Interface

Demo on line: http://v.youku.com/v_show/id_XMTM4ODAwMzU2.html 

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-- Lighting at Vertex
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-- Usage
--   1.Choose a preset object or add a poly object to be the surface that generates lights.
--   2.You can choose Omni,Spot,Direct light to be created.
--   3.Create lights on each vertex also create a target helper to control the targets.
--     All lights and target helper are linked to the object.
--   4.After moving each vertex click Update button then all the lights automatically move to match the vertex's new position.
--     Also you can click on Auto checkButton then all lights move automatically.
--     But this method can slow down your system speed,so I recommend you use the Update button.
--   5.Click the Objects list to select the object.
--     Double click the Objects list to select the target helper.
--   6.Click the Lights list to select the light.
--     You can also select multiple lights by draging.
--   7.Some parameters of lights are listed on the dialog,so you can quickly change them.
--     All the lights are instances,so you can also change parameters on Modifier Panel.
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-- Note
--   In the Auto mode when you delete some lights the relevant vertices are deleted.
--   But this is not always worked well.So I don't recommend you delete lights directly.
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-- Max Version Requirment
--   max 9 and higher
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-- Author Information
--   author:  Jin Xi
--   E-mail:  [email protected]
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Version Requirement: 
3ds Max 9 and higher
Video URL: 
AttachmentSize
Lighting on Vertex.rar5.64 KB

Comments

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rs3d's picture

Animation Support

Would be great if the light sources are linked to
vertex animation of the object! Thank you...

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