Map Loader
Version:
1.3
Date Updated:
08/29/2008 1. Run script
2. In Max goto "Customize->Customize User Interface...->Toolbars
tab->Category: ColinScripts->Map Loader" and drag "Map Loader" to a toolbar, click to run.
Loads maps into the material editor that exist in the scene. Very straightforward. Support for special Mental Ray Maps and VRay Maps included.
Version Requirement:
3dmax 7+ Attachment | Size |
---|---|
MapLoader v1.3.ms | 3.76 KB |
Comments
Thanks Britt, always
Thanks Britt, always catching my mistakes ;)
Hey Colin, Cool, and does
Hey Colin,
Cool, and does what it says.
One thing though... You need to adjust the above instructions to "Map Loader" rather than "Relink Bitmaps".
Thanks, and have a good weekend!