Map Loader

26 votes
Version: 
1.3
Date Updated: 
08/29/2008
Author Name: 
Colin Senner

1. Run script

2. In Max goto "Customize->Customize User Interface...->Toolbars
tab->Category: ColinScripts->Map Loader
" and drag "Map Loader" to a toolbar, click to run.

 

Loads maps into the material editor that exist in the scene.  Very straightforward. Support for special Mental Ray Maps and VRay Maps included.

 

Version Requirement: 
3dmax 7+
Video URL: 
AttachmentSize
MapLoader v1.3.ms3.76 KB

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colinsenner's picture

Thanks Britt, always

Thanks Britt, always catching my mistakes ;)

brittnell's picture

Hey Colin, Cool, and does

Hey Colin,

Cool, and does what it says.

One thing though... You need to adjust the above instructions to "Map Loader" rather than "Relink Bitmaps".

Thanks, and have a good weekend!

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