Mesh Foot is a 3DS Max plugin that allows you to seamlessly integrate exported .3DS or .OBJ mesh sequences into existing scenes without re-animating - re-boning - or re-skinning anything.
This unique concept allows you to treat an imported mesh sequence as if it were video footage - simplifying the integration of Poser mesh exports into 3DS Max. Each Mesh Foot object has it's own Out-Of-Range Setting - Scale and Time Stretch updating within the scene as you scrub the timeline.
The installer does not supply any 'mesh sequences' to work with. It does supply a poser animated horse files that you can use to create your own mesh sequence from.