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Script

miauu's Script Pack vol.2

By miauu · 2013-09-04

Version
6.7.04
Version requirement
3DS Max and 3DS Max Design 2009 - 2026
Date updated
2025-04-21
Votes
18
Download
Download
Description

 

miauu's Script Pack vol.2 is a set of scripts that will help you to make faster and easier some of the tedious task when you use 3ds Max.
miauu's Script Pack vol.2 include:
 
 
 
Automates the process of linking objects to the surface of other objects.
 - attach point helpers or any objects in the scene to selected faces or vertices of other objects.
- pick the point where to attach selected objects, using SNAP
- choose to lock the position and/or rotation of attached objects to the position/rotation of the surface, where they are attached.
- attach multiple objects at once
- link multiple objects at once
- can link/attach any objects type to the Editable Poly, Editable Mesh, Lines, Editable Splines and Edit Poly modifier objects

 

 Align selected vertices to the X, Y, Z, XY, YZ or XYZ position of the last selected vertex(used as reference point).

Supported objects are Editable Poly, Editable Mesh, Lines, Editable Splines and Edit Poly modifier.

Script idea - Pedro Amorim.

 

 Easy Peel will help you with UV-mapping your geometry easier and faster.

It works directly with Editable Poly objects, allowing you to get full advantage of its many geometry selection features.

- works with Editable Poly object and Edit Poly modifier, applied to one or multiple objects.
- unwrap to arbitrary map channel.
- hotkeys to quiclky mark, unmark and select edges. Unwrap with Pack On and unwrap with Pack Off.
- can extract the UVs from objects, that are not unwrapped with Easy Peel

Script idea - Hristo Dinev.

 

 Extrude selected object's polygons set along selected edges or spline path.

 - can extrude a sets of polygons. They can have holes. branches. etc.

- the edge/spline path can be open or closed loop.

- when extruding along edges can process more than one object. The count of edge paths must be equal or grater the count of the objects that will be extruded.

- the object that will be extruded must be Editable Poly objects

- the objects, which edges can bee used as paths can be Editable Poly, or Edit Poly modifier.

 

 Extrude border edges using the numeric values for the extrude distance in a way that you can't do by default in 3ds Max. You can rotate the extruded edges at arbitrary angle. You can scale the extruded edges.

Support Editable Poly objects and Edit Poly modifier.

You can extrude edges along an arbitrary spline with an option to align the extrusion to edges' normals. You can extrude each edge separately along the spline.
This feature works with Editable Poly objects only.

 

 Quad cap even sided holes. 

The created topology of the cap can follow the curve of the hole.

Works with Editable Poly objects and Edit Poly modifier.

Script idea - Zarko Bojkovski.

 


Adjust each set of selected closed edge loops or polygons(which outlines forms closed edge loop) into the form of circle.

 - can change the raduis of created circle

- can rotate created circle

- can preserve the curvature of the object(as much as possible). - support Editable Poly, Editable Mesh, Spline objects, Edit Poly and UnwrapUVW modifier.

- separete macro that allows to directly adjust selection into the form of circle. No UI will be shown.

 
 

 With Smart Spline Extrude you can:

 - "fix" splines, created in other 3D-CAD programs and imported in 3DS Max, so you can use them for lofting, or extrude them without problems.

 - extrude in arbitrary direction/angle 

Script idea - Wilbert Blom.
 
 
 
Extrude closed splines in direction that match the normal of the face, that the closed. spline forms.

Script Idea: Stefan Rienth

 
 
 
 

With Smart sub-object selection you can select whole or partial verts/edges/polys loop or ring. You
can preserve the selected verts, edges, faces and can add new loops and rings to the selection. 

- Works with Editable Poly objects, Edit Poly and Unwrap_UVW modifier.

- For Line and Editable Spline objects only Partial Loop works. The vertices or segments, between the selected will be added to selection.

- Using the Shft key the Dot Loop and Dot Ring can be selected.

- Using the Ctrl key you can expand the selected edges to nearest already selected edges

 
 

 Align one selection of vertices to other selection of vertices in few easy steps.

 - automates the tedious proces of moving vertices one by one

- creates seamless match between the selected vertices
- works with soft selection(Editable Poly objects and Edit Poly modifier)
- can stitch verts using closest vert or using verts order
- can weld vertices found in the set threshold
- support Editable Poly objects and Edit Poly modifier. 
 
 
 
Project all or selected vertices of one object onto another object or selection of objects.
The object, whose vertices will be projected must be an Editable Poly, Editable Spline or Line or any object with Edit Poly modifier on top ot its modifier stack.
Works with soft selection.
The vertices can be projected along:
- World X, Y or Z axis
- object's local X, Y or Z axis
- vertex normal of each vert
- current viewport direction(for perspective viewport only)
- custom direction - pick two points to draw the direction of projection
- can project the selected vertices onto the same object.
- can project the selected vertices onto the plane defined by selected face or 3 points, picked on the scene. The vertices can be far away from the face, but they will be projected on the plane that this face forms.
- can project the tangents of spline's knots.
 
Script Idea - Harold Rinck
 
 
 
 
 
Allows you to straighten the selected edges using the constraint to edges. No branches or closed edge loops are allowed. Edge Constraint is used by default. All vertices of the selected edges will be moved using the Edge Constraint.
Works with Editable Poly objects and Edit Poly modifier.

Script Idea - Pawel Lazarow
 


Allows you to perform Inset command for arbitrary sides of the selected faces.

- Only Editable Poly object is supported.
- two modes of Inset - default for 3ds Max Inset and Inset with Edge Constraint.
- build quads when Inset with Edge Constraint is used. Scrpt idea - algosuk
 
 
Align Working Pivot makes using the Working Pivot fast and easy.
With a single click you can align the Working Pivot to the selected sub-objects or to two points selected by using the Snap to Vertex.
 
Align Working Pivot to Sub-object Selection
- when three vertices are selected the X or Z axis is perpendicular to the plane that these verts forms.
- when one edge is selected the X axis is aligned to the edge
- when two edges are selected the X or Z axis is perpendicular to the plane that these edges forms.
- when one polygon is selected the Z or X axis match the normal of the polygon. The X or Z axis is aligned to the longest edge of this polygon.

                                              Align Working Pivot to Two Points
- pick two points using the Vertex SNAP. The X axis of working pivot will be aligned to the vector between the two pivots.
    Script idea - Pedro Amorim
 
 
Save/Load Sub-object selection  allows you to save currently selected verts, edges or polygons and to select them later. Its big advantage against the default Named Selection Sets and Stored Selections - when it saves the sub objects selection it really saved it. The script supports Editable Poly objects and Edit Poly modifier.
 
 
Copy Edge allows you to create a copy of the selected edge(s) and to place it at arbitrary distance away from the selected edge.
 
 
Edges Extrude Plus allows you to extrude edges in a way that is not possible with the default Extrude tool. You can extrude using Equal Sides or Parallel methods. Watch the video to see what both methods can do.
Works with Editable Poly objects and Edit Poly modifier.
 Script Idea: Evgeniy Ivanov
 
 
Easy Move allows you to move objects and sub-objects(vertices, edges, faces, polygons )at arbitrary direction at exact distance from the previous position of the objects. The sub-object movemen supports Editable Poly and Editable Mesh objects and Edit Poly modifier.
 
 
Skip Every Nth allows you to select every N-th vert, edge, polygon by skipping the desired elements in between.
In Skip Ring mode you can skip vertices,edges and polygons.
In Skip Loop mode you can skip edges and polygons.
Works with Editable Poly objects.
 
 
Show Used Scene Units offers you an easy and convenient way to see the Units Scale your scene is set to. Show Used Scene Units allows you to store the current Units and Home Grid Settings and to load them on demand.
 
ALIGN TO AXIS
 
miauu's Align To Axis allows you to select an edge and then to align the whole object to world X, Y, Z axis matching that edge.
 

This is a commersial script. 

You can find more information here:

Comments (89)

miauu · 2025-04-21

miauu's Script Pack vol.2 version 6.7.04

Changelog:
+ added support for 3ds max 2026

miauu · 2024-08-26

miauu's Script Pack vol.2 version 6.7.03

Changelog:
+ added support for 3ds max 2025

miauu · 2023-06-05

miauu's Script Pack vol.2 version 6.7.02

Changelog:
+ added support for 3ds max 2024

miauu's Script Pack vol.2 version 6.7.01

miauu · 2022-05-02

Changelog:
+ added support for 3ds max 2023.

miauu's Script Pack vol.2 version 6.6

miauu · 2021-11-29

Changelog
+ Added support for 3ds max 2022

miauu · 2021-03-15

miauu's Script Pack vol.2 version 6.6 is available

Changelog:

+ Easy Peel: fixed a bug when Use Map channel is set to other than 1.

alexnguyen · 2020-12-28

very useful script , i bought it , thank miauu

miauu · 2020-09-21

miauu's Script Pack vol.2 version 6.5 is available

Changelog:

+ Inset Pro: fixed a bug when verts are off the face's plane

miauu · 2020-08-10

miauu's Script Pack vol.2 version 6.4 is available

Changelog:

+ Smart Closed Spline Extrude - automatically calculates 3 points for proper perpendicular extrusion

miauu · 2020-03-30

miauu's Script Pack vol.2 version 6.3 is available.

Changelog:

Changelog:
+ fixed a bug in Quad Cap Holes script
+ added support for 3ds Max 2021

miauu · 2020-03-09

miauu's Script Pack vol.2 version 6.2 is available.

Changelog:

Changelog:
+ New script is added: "miauu's Align To Axis". It allows you to select an edge and then to align the whole object to world X, Y, Z axis matching that edge.

Video demonstration: https://www.youtube.com/watch?v=zDc40hJwC2Y

StormBrig · 2020-01-22

thanks for fulfilling my request

miauu · 2020-01-20

miauu's Script Pack vol.2 version 6.1 is available.

Changelog:

+ added "Extrude each edge separately along the spline" to Extrude Open Edges script.

Video demonstration:
https://www.youtube.com/watch?v=eFoiYGX_8jQ

StormBrig · 2019-12-13

Can you make it to rotate the spline similar to face extrude along spline?

miauu · 2019-12-09

miauu's Script Pack vol.2 version 5.9 is available.

Changelog:

+ "Open Edges Extrude" now can extrude edges along spline. This feature works only with Editable Poly objects. Edit Poly modifier is not supported.

Video demonstration: https://www.youtube.com/watch?v=AGJ3v3PdavQ

miauu · 2019-11-25

miauu's Script Pack vol.2 version 5.8 is available.

Changelog:

+ added macros for DropOn World X, Y, Z axes
+ Open Edges Extrude now can scale the extruded edges

Video demonstration: https://www.youtube.com/watch?v=eRNkFkpxcNs

ScribbleTribble · 2019-06-17

Hello,

I sent an email a few days ago but have not seen a response. I've not been getting updates on your scripts lately. I'm not sure why.

.

miauu · 2019-06-17

Hi!

Please, send me an email to miau_u@yahoo.com and to kostadinkotev1980@gmail.com. Maybe something went wrong with those emails.

ScribbleTribble · 2019-06-25

Thanks!

Sorry it took so long, but I've sent an email to your Yahoo email. :)

miauu · 2019-06-10

miauu's Script Pack vol.2 version 5.7 is available.

Changelog:

-- Show Used Scene Units now can store the current Units and Home Grid Settings and can load them on demand.

Video demonstration:

https://www.youtube.com/watch?v=ilbEQNpbMSM

miauu · 2019-04-15

miauu's Script Pack vol.2 version 5.6 is available.

Changelog:

Added: Show Used Scene Units script. It offers you an easy and convenient way to see the Units Scale your scene is set to. This script uses separate installer.

Video demonstration: https://www.youtube.com/watch?v=8RWId0kD5VQ

miauu · 2019-04-01

miauu's Script Pack vol.2 update to version 5.5

Changelog:

Fixed: - bug in Quad Cap Holes
Fixed: - bug in DropOnSurface
Fixed: - bug in LoadSubobjectSelection

Added: support for 3ds max 2020

miauu · 2018-12-10

miauu's Script Pack vol.2 update to version 5.4

Changelog:

- fixed a bug in Align Working Pivot to Two Points

- Fixed a bug when DropOn is used to project verts on the same object

- code optimisation

 

miauu · 2018-07-16

miauu's Script Pack vol.2 version 5.3 is available.

Changelog:

- fixed a bug that apperas in 3ds Max 2019.1

miauu · 2018-04-16

miauu's Script Pack vol.2 version 5.2 is available.

Changelog:

- Smart Selection Loop Dot Only macro is added
- Smart Selection Ring Dot Only macro is added

- Round'Em is updated. Rotate spinner is added. UI is rearanged. RMB+click over the Make loop round will fix twiested loops.

- added support for 3ds Max 2019

Video demonstration: https://www.youtube.com/watch?v=x8rSWM03AY0

miauu · 2018-02-16

miauu's Script Pack vol.2 version 5.1.01 is available.

Changelog:

- Fixed bugs in Skip Every Nth script that exist in 3ds max 2016, 2017,2018.
- UI of the Skip Every Nth script is changed.

Video demonstration: https://www.youtube.com/watch?v=GliqaRjSb0E

miauu · 2018-02-12

miauu's Script Pack vol.2 version 5.1 is available

Changelog:

- Added Skip Every Nth script.
Skip Every Nth allows you to select every N-th vert, edge, polygon by skipping the desired elements in between.
In Skip Ring mode you can skip vertices,edges and polygons.
In Skip Loop mode you can skip edges and polygons.
Works with Editable Poly objects.

Video demonstration: https://www.youtube.com/watch?v=mZLo-M8Sp64

miauu · 2018-02-05

miauu's Script Pack vol.2 version 5.0 are available

Changelog:

- Smart Loop Selection is updated. Added ability to expand the selected edges to nearest already selected edges. Works only with Edges in Edhtable Poly objects and Edit Poly modifier.

Video demonstration:
https://www.youtube.com/watch?v=cMwBo5_Hyj4

miauu · 2017-06-20

miauu's Script Pack vol.2 version 4.9 are available

Changelog:

Easy Move script is updated. Now it supports subobjects - verts, edges, faces, polygons. Works with Editable Poly and Editable Mesh objects and with Edit Poly modifier.

Video demonstration:
https://www.youtube.com/watch?v=Jk-mhYGAjsw

Older scripts

Vic Shx · 2018-01-25

I wonder why you don't include in this package older scripts that have stopped working in recent Max versions. Specifically Skip Every N-th or smart poly extrude.
These scripts, that are quite important, only works in old versions of Max and you don't have anything that works that covers the same functionally. This would allow to update the script to a working version and expand your script pack.
Including them in a existing or even if you do a third package including these scripts I would happily pay for them. I don't think there is any alternative solution for what those scripts do.

miauu · 2017-06-05

miauu's Script Pack vol.2 version 4.8 are available

Changelog:

Edge Extrude Plus script is updated. Now it supports Edit Poly modifier.

miauu · 2017-05-07

miauu's Script Pack vol.2 version 4.6 are available

Changelog:
Added support for 3ds Max 2018.

miauu · 2017-02-08

miauu's Script Pack vol.2 version 4.5 are available

Changelog:

Easy Peel script is updated. What is new:
- RMB+Click on the MARK button will perform Smart Loop and Mark
- RMB+Ctrl+Click on the MARK button will preform Smart Ring and
Mark
- RMB+Click on the UNMARK button will perform Smart Loop and
UnMark
- RMB+Ctrl+Click on the UNMARK button will preform Smart Ring and UnMark

- Added Extend to Seams button. How it works:
1- select an edge
2- press the button with LMB. The edges of the same loop will be
selected between the marked seams.
3- press with the RMB - limited edge loop will be selected
between marked seams.

Ideas of Stephen Sherry.

Demostration video: https://www.youtube.com/watch?v=_ZpA4gN-ito

miauu · 2016-12-19

miauu's Script Pack vol.2 version 4.4 are available

Changelog:

- Fixed
- In 3ds Max 2017 Align Working Pivot To Sub-Object Selection and Align Working Pivot to 2 points now will change the Reference Coordinate System to its previous values.

Demostration video: https://www.youtube.com/watch?v=HK2FbYHCQx4

miauu's Script Pack vol.2 version 4.3

miauu · 2016-11-28

miauu's Script Pack vol.2 version 4.1 is available.

Changelog:

- Smart Sub-Object Selection is updated to version 1.1. Now you can preserve the selected verts, edges, faces and can add new loops and rings to the selection.

Demostration video: https://www.youtube.com/watch?v=VQZ5zW0o2yY

miauu · 2016-11-28

miauu's Script Pack vol.2 version 4.2 is available.

Changelog:

New script is added: Easy Move. It allows you to move objects at arbitrary direction at exact distance from the previous position of the objects.

Video demonstration: https://www.youtube.com/watch?v=3Lv-FSgUNsQ

miauu · 2016-10-25

miauu's Script Pack vol.2 version 4.1 is available.

Changelog:

- New scrpt: Edges Extrude Plus. It allows you to extrude edges in a way that is not possible with the default Extrude tool. You can extrude using Equal Sides or Parallel methods. Watch the video to see what both methods can do.

Demostration video.

miauu · 2016-10-17

miauu's Script Pack vol.2 version 4.0 is available.

Changelog:
- Vert Stitcher script is updated. When the WELD is ON and the verts from one objects are stitched the script will weld those verts.

version 3.9 is available

miauu · 2016-10-03

miauu's Script Pack vol.2 is updated to version 3.9.

Changelog:
- Open Edges Extrude script is updated. Added the ability to change the angle of the extruded edges.

Demostration video: https://youtu.be/ShxYE3sxPPw

A VERY good collection of useful scripts

Turnim · 2016-09-25

I do owe all Miauu scripts and i have to say they are HUGE timesavers

On top, Kostadin is a hell of a good programmer, very responsive and fast if it comes to any questions - i did had a few :)

Long story short, if you are working with 3ds on a daily base, then you should look into the Miauu scripts, as they will speed up your workflow tremendously

Just my few cents

.

miauu · 2016-09-27

Thank you. :)

Update to version 3.8

miauu · 2016-09-20

miauu's Script Pack vol.2 is updated to version 3.8.

Changelog:
- fixed a bug in Attach&Link script. In 3ds Max 2016 and 3ds Max 2017 when object is attached to spline knot, the attached object is not moved when the knot is moved.

Update to version 3.7

miauu · 2016-09-06

miauu's Script Pack vol.2 is updated to version 3.7.

Changelog:
- fixed a bug in Copy Edge script.

miauu's Script Pack vol.2 is updated to version 3.6.

miauu · 2016-08-03

Changelog:
New script is added - Copy Edge. Copy Edge allows you to create a copy of the selected edge(s) and to place it at arbitrary distance away from the selected edge.

Video demonstration: https://www.youtube.com/watch?v=AEPzjaxnovw

Update to version 3.5

miauu · 2016-07-28

miauu's Script Pack vol.2 is updated to version 3.5.

Changelog:
- fixed bug in several scripts from the pack.

Update to version 3.3

miauu · 2016-05-02

miauu's Script Pack vol.2 is updated to version 3.3.

Changelog:
- added support for 3ds Max 2017

Updated to version 3.2

miauu · 2015-12-06

miauu's Script Pack vol.2 version 3.2 is available

Changelog:
- Easy Peel allows you to choose to which map channel to unwrap. If the channel is different than 1 it will be set as active map channel in the Unwrap_UVW modifier. You need to press the Reset UVWs button and then to press the Yes button to be able to see the uvs.

- Vert Stitcher - added Threshold spinner. Verts that are closer than threshold distance will be stitched, otherwise they will not be stitched.

.

miauu · 2015-06-05

Works with 3dsMax 2016.

Hi Miauu

rezoloot · 2015-02-04

How do I get V3, I purchased the last one script pack 2 some time ago, mark.beckitt@hotmail.com please check and let me know how I can get the update, many thanks, also, you can message me there with new stuff you have if thats ok

Thanks pal#

Mark (Rez)

.

miauu · 2015-02-04

I've sent you the update when it was released. Maybe it is in your spam folder. Sometimes this happens. A few minutes ago I have sent you the update on your email. If you have any problems let me know.

Miauu - I don't know how you put up with me

rezoloot · 2015-02-04

It was in my email, exactly where it should be, i really need to start combing through all my mail instead of glancing

.

miauu · 2015-02-04

Don't worry. It happens to all of us sometimes. :)

Update to version 3.0

miauu · 2014-09-30

Changelog:

New script is added - Save/Load Sub-object selection.

Save/Load Sub-object selection  allows you to save currently selected verts, edges or polygons and to select them later. Its big advantage against the default Named Selection Sets and Stored Selections - when it saves the sub objects selection it really saved it.

The script supports Editable Poly objects and Edit Poly modifier.

Saved sub-objects selections are per objects. They are not break when you add new verts, edges, faces, (do tessalate, bridge, inset, extrude, bevel, inset, outline etc.).

Thank you

rezoloot · 2014-07-16

Ive got the scripts, This will be short because I have lots to learn and try and place in order into my workflow, will keep you posted but am very happy, just simply dragged the file to a max window and ticked all then happily sat back while it installed everything on 2014 and 2015 both are running smoothly, have a great week and will talk again

Rez

.

miauu · 2014-07-16

Thank you.
As I wrote you on the email - if you have any suggestions or problems feel free to contact me.

No response?

Patrick Thomas · 2014-07-16

My company has been trying to pay you/get software for a week? Can you get us a direct email?

.

miauu · 2014-07-16

My email is: miau_u@yahoo.com
You can contact me at any time.

Use the contact form here - scriptspot will send me a message.
I checked my spam folder but I don't know which is the email that you had used to contact with me.

Bought script pack two but nothing back

rezoloot · 2014-07-16

Hi, I have payment details, I just did not get access to the software, any idea's,,, thanks

Sorry, just saw the 24-36 hours to receive email instructions, thanks man

.

miauu · 2014-07-16

Yep.
I send instruction manually.
Sometimes I am at 24 or 36h shift at my work. This is the reason for the delay when I am not at home.
Thanks for understanding.
The instruction to you was sent 5 minutes ago.

Paolo Conte · 2014-07-15

I;m impressed.
Will mail you with some suggestions.

.

miauu · 2014-04-04

All scripts in the Script Pack works with 3dsMax 2015.
If someone find a bug - please mail me.

Update to version 2.9

miauu · 2014-03-27

Changelog:
Bug fixed in Quad Cap Holes.

Update to version 2.8

miauu · 2014-03-03

Changelog:
    Attach and Link is updated to version 1.3
    -- added Offset capabilities. The Offset spinner can be used to place the attached/linked objects at the desired offset from the point of attachment.
    -- XYZ radiobuttons(next to the Offset spinner) is used to specify the
world axis on which the offset to be performed when the attachment is to spline's knots.
    -- When some modifiers are applied to the spline and there are attached objects to that spline, when the modifiers deforms the spline the attached objects will be moved respectively to the points of attachment.
    -- Offset capabilities idea - Kay Pfingsten

Video Demonstration

Update to version 2.7

miauu · 2014-02-25

Changelog:
    Align Verts To Vert - fixed bug when moving vertices for Edit Poly modifier.
    Round'Em - added interactive change of radius/offset(using the spinner) for Edit Poly modifier.Demonstration

Update to version 2.6

miauu · 2014-02-18

Changelog:
    New Script - Snaps Tool. Extends the usability of Standard Snaps.
    LMB - turn selected Snap On/Off
    RMB - turn selected Snap On. Turn all other Snaps Off.
    MMB:
        First click - Save currently active Snaps. Turn selected Snap On. Turn all other Snaps Off.
        Second click - Turn On saved active Snaps.

    Video demonstration.

    Drop On is updated to version 1.3.
    - added support for Edit Poly modifier. Soft Selection is supported.
    - When Splines are projected you can choose to project the tangents.

Demonstration.

Update to version 2.5

miauu · 2014-02-03

Changelog:
    Vert Stitcher supports Edit Poly modifier with Soft Selection. Weld Verts not works when the source or target object have Edit Poly modifier on top of their stacks.
Demonstration.

    Drop On supports splines(Editable Spline and Line objects).
Demonstration.

Update to version 2.4

miauu · 2014-01-30

Changelog:
Extrude Along Path is updated to version 1.1.
- Now the extruded faces can be separated as an element of the selected object. In this case you can choose to cap or not the start holes, remaining after the extrusion.
- You can use "Cap End: to cap or not the end faces.

updated to version 2.3

miauu · 2014-01-21

miauu's Script Pack vol.2 is updated to version 2.3

Changelog:   

    Drop On is updated to version 1.2.
    - Now you can pick a polygon and use it as a plane on which the vertices will be projected. This allwos you to project verts that are far away from the selected polygon on the plane, that this polygon forms. Idea  Razvan Munteanu

    - You can pick 3 points in the scene that will defines a plane. When you press the Pick 3 points to form a plane button the SNAP to Vertex will be turned On automatically.

    Offset spinner allows you to project vertices with given positive or negative offset.

    Drop On Surface - Edges Dir script allows you to project the selected vertices using the selected edge or edges as direction of projection on the surface of the object that is under mouse cursor when the script is executed. Works only when it is assigned to a hotkey. Idea - Pedro Amorim.

Video Demonstration.

miauu · 2014-01-21

miauu's Script Pack vol.2 is updated to version 2.2

Changelog:
New Script: Align Working Pivot

- Align Working Pivot to Sub-object Selection - align the X or Z axis of the Working Pivot.
When two vertices are selected the X axis points from one vert to another.
When three vertices are selected the X or Z axis is perpendicular to the plane that these verts forms.
When one edge is selected the X axis is aligned to the edge
When two edges are selected the X or Z axis is perpendicular to the plane that these edges forms.
When one polygon is selected the Z or X axis match the normal of the polygon. The X or Z axis is aligned to the longest edge of this polygon.

- Align Working Pivot to Two Points - pick two points using the Vertex SNAP. The X axis of working pivot will be aligned to the vector between the two points
Script idea - Pedro Amorim.

Video demonstration.

Update to version 2.1

miauu · 2014-01-13

miauu's Script Pack vol.2 is updated to version 2.1

Changelog:

Inset Pro is updated to version 1.1

added:

- Works with selection of polygons(not only with one polygon).

- Two modes of Inset - default and Inset with Edge Constraint.

- Build Quads option for Inset with Edge Constraint Mode

Watch video demonstration here.

Drop On - now can project vertices onto the same object.

Update to version 2.0

miauu · 2013-12-22

miauu's Script Pack vol.2 is updated to version 2.0

Changelog:

     New script is added: Inset Pro - inset the selected polygon using the custom edge selection. Scrpt idea - algosuk

Watch video demonstration here

     Drop On is updated to version 1.1
    Now you can:
- select one edge and all vertices, that will be projected will use this edge as direction of projection.
- select the same amount of edges as the amount of the selected vertices. Each edge have to contains one of the selected vertices. These edges will be used as direction of projection.

Idea - Pedro Amorim.
Watch video demonstration here

Update to version 1.9

miauu · 2013-12-14

miauu's Script Pack vol.2 is updated to version 1.9

Changelog:

New script is added: Edge Straighten - allows you to straighten the selected edges using the constraint to edges. No branches or closed edge loops are allowed. Edge Constraint is used by default. All vertices of the selected edges will be moved using the Edge Constraint. Works with Editable Poly objects and Edit Poly modifier. Script Idea - Pawel Lazarow

Video demonstration

Version 1.8 is available

miauu · 2013-12-09

miauu's Script Pack vol.2 is updated to version 1.8

Changelog:

- New Script - Drop On Surface. Idea Harold Rinck.
Project all or selected vertices of one object onto another object or selection of objects.
The object, whose vertices will be projected must be an Editable Poly.
Works with soft selection.
The vertices can be projected along:
- World X, Y or Z axis
- object's local X, Y or Z axis
- vertex normal of each vert
- current viewport direction(for perspective viewport only)
- custom direction - pick two points to draw the direction of projection

Video demonstration

- Easy Peel - Added the abbility to perform Auto Relax of unwraped UVs. Idea Alexandr Tolmachev

 

Version 1.7 is available

miauu · 2013-12-09

Changelog:

New script is added: Smart Sub-Object Selection. It includes

Smart Loop Selection

- Select whole or partial verts/edges/polys loop.

- Partial loop selects all sub-objects inbetween,using the shortest distance.

- Support Editable Poly object, Edit Poly modifier, Unwrap_UVW modifier.

- For Line and Editable Spline objects only Partial Loop works. The vertices or segments, between the selected will be added to selection.

- When Shift Key is pressed will performs Dot Loop. Selects loops with gaps. Select two edges or sets of two or more vertices or polygons in a row or column (to indicate the loop direction). The spacing will be calculated automatically.

Smart Ring Selection

- Select whole or partial verts/edges/polys ring.

- Partial ring.selects all sub-object elements inbetween,using the shortest distance.

- Support Editable Poly object, Edit Poly modifier, Unwrap_UVW modifier.

- When Shift Key is pressed will performs Dot Ring for Edge sub-object level only. Selects rings with gaps. Select two edges in a row or column. The spacing will be calculated automatically.

Watch video demonstration.

Version 1.6 is available

miauu · 2013-12-09

Changelog:

- Attach&Link:

- Added support for Spline objects - Lines and Editable Splines.

Point and Selected object: - can be attached to the snapped Knot using the Pick point using SNAP button.

- can be Mass Attached to the selected knots.

- When Rotation Alignment Type is OFF, the objects/points Z axis can be aligned to the snapped Edge normal.

Watch video demonstration

- Easy Peel:

- Added hotkeys to quiclky mark, unmark and select edges. Unwrap with Pack On and unwrap with Pack Off.

- Added options for Pack UVs

- Can extract the UVs from objects, that are not unwrapped with Easy Peel.

Watch video demonstration.

- Align Verts To Vert:

- Added support for splines - Lines and Editable Splines. Idea 

- Can align knots to the last selected knot - idea Aleksandr Tolmachev

- For Editable Spline,Editable Mesh and Spline objects - can use Snap to Vertex to allign the selected verts/knots to the picked vertex. To execute it hold down the Shift key and press the button on the UI.

Watch video demonstration

- Icons for all scripts are included.

.

miauu · 2013-10-16

The installer of version 1.5 did not installs the icons for Quad Cap Holes script. An update to fix this was sent.
Future version of miauu's Script Pack vol.2 will not have the same problem.

Special thanks to Sascha Grimm for reporting this problem.

lightcube · 2013-10-14

Kostadin... you are a kindred spirit! I always love seeing new updates to anything you do! Keep up the great work.

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miauu · 2013-10-14

Thank you, Shawn!
Updates are good things. New scripts are better. So, my next update will be a new script, if there are no bugs, that have to be fixed in the existing scripts. :)

Update to version 1.5

miauu · 2013-10-13

miauu's Script Pack vol.2 is updated to version 1.5

Changelog:
- Quad Cap Holes is updated to versin 1.1.

Added:
- new type of cap topology, that will follow the curvature of the hole.
- autodetect corner edges on holes with circle shape.

Video demonstration: http://www.youtube.com/watch?v=VWj_y7rS5vM

- Smart Spline Extrude for Closed Splines - this script will change the pivot of selected closed splines, so the Z axis of the pivot will be perpendicular to the face, that the plane forms.

Video demonstration: http://www.youtube.com/watch?v=RHgqfrRCedk

Update to version 1.4

miauu · 2013-10-01

miauu's Script Pack vol.2 is updatedo to version 1.4

Changelog:

- Easy Peel is updated to version 1.2. Added support for Edit Poly modifier, applied to multiple objects. Watch demonstration video.

Update to version 1.3

miauu · 2013-09-15

miauu's Script Pack vol.2 is updatedo to version 1.3

Changelog:

- Easy Peel is updated. Important: Easy Peel can't select edges, marked as seams in objects, unwraped with previous version of Easy Peel.

Update to version 1.2

miauu · 2013-09-12

miauu's Script Pack vol.2 is updatedo to version 1.2

Now all scripts works with docked and undocked Command Panel.

Update to version 1.1

miauu · 2013-09-10

miauu's Script Pack vol.2 is updatedo to version 1.1

Changelog:
- Added new macro - Round'Em no UI - directly adjust selection into the form of circle. No UI will be shown
- Easy Peel is updated to version 1.1. Support for Edit Poly modifier is added.

.

miauu · 2013-09-09

Support for 3DS Max 9Sp2 and 2008 is added.

Easy Peel will transfere the edges, marked as seams. The model will not be unwrapped.

.

miauu · 2013-09-08

Incoming updates:
- max 9 support
- support for Edit Poly modifier for Easy Peel
- 1/2 rail sweep(1-rail, 2-rail, U loft, UV loft) that creates editable poly object from selected splines.

Awesome

lightcube · 2013-09-05

Easy Peel is definitely one of my new favorite tools! I have a few ideas for it I'll email later. But that function alone makes this script pack a must-have. Just recently I contemplated why the unwrapping tools aren't simply alternate views of Editable Poly geometry because of all the great selection tools in Epoly. This brings us closer to just that!

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miauu · 2013-09-05

Thank you Shawn.
I am at the middle to make the Easy Peel to support Edit Poly modifier, but the main problem for now is the way how the Maxscript works sometimes.