ScriptSpot

Script

Multi Texture Tiler

By kogen · Credited author: Mirko Haenssgen · 2012-09-26

Version
1.04
Version requirement
3DS Max 2008 or greater
Date updated
2012-09-27
Votes
4
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Description

New version update: Possibility to use files without any prefix choosing them manually (thanks to Branko Živković for pushing me in that direction).

 

The Multi Texture Tiler (MTT) is a plugin for 3DS Max 2008 - 2013 to apply multiple textures to multiple UV-Tiles immediately.

All you have to do is adding a number prefix consisting of 0X0X (X = 0 - 9) to your naming of the appropriate file and to put those files in a folder that you want to include in MTT. MTT then creates the image textures for the distinct UV-tile e.g.: Example0103.jpg would use the UV-Tile U: 1 V: 3.

If you use the "Select Files" method: Click the button "Select Files", leftclick on a cell, choose your image. To remove the image: Click the button "Select Files", Rightclick on the proper cell.

You can have up to 100 different textures per folder.

MTT-Rollout

To install the script extract the zip-file, run the exe, follow the instructions, start 3DS Max, open the material editor -> Material/ Map Browser and look for "Multi Texture Tiler".

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Tags: Texturing, uv, mapping, map, 3d, Multi, tile, area

Comments (3)

mari_version

windwolfx23 · 2015-10-29

I modified the script, it will work with mari UDMI, replace the scipt loacatied in x:\Program Files\Autodesk\3ds Max 2012\stdplugs\stdscripts

Attachments

+1

barigazy · 2012-09-27

Thanks Mirko.
First tester of this tool need to vote also first. :)
Great job.
Branko