Nuke2Max
Version:
0.1
Date Updated:
02/16/2010 Here is a script in case you want to bring in your camera animation or .chan file from Nuke (back) to 3ds Max. Camera parameters like fov / focal length not yet supported.
Just run it via MAXScript -> Run Script. It will ask you for a .chan file and create a new camera that corresponds to your Nuke camera.
Version Requirement:
3ds Max 8 Attachment | Size |
---|---|
NukeToMax_v0.1.ms | 2.51 KB |