OrientToFace

7 votes
Version: 
1.1
Date Updated: 
07/05/2006

Shoots a ray through the scene to determine the closest face on any object then sets the viewport transform matrix so the this face is oriented perpendicular to the view.

Additional Info: 

CHANGES:
- 1.0 original release
- 1.1 performance tweaks

Works a little differently from similar scripts in that it doesn't need a temporary camera - so it doesn't blow out the current viewport 'zoom' distance.

Bind this macroscript to a key for a quick 'look at the face at the mouse position' tool.

Installation:
Run the script - then bind the macro it generates ('OrientToFace' in the 'biddle's tools' category) to an available key.

Version Requirement: 
8
Other Software Required: 
Only tested on max8 - should run on earlier versions.
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