Patchy

4 votes
Version: 
2.0
Date Updated: 
03/31/2016

Additional Info: 

Patchy now support elements

Video URL: 
AttachmentSize
patchy_final.ms4.78 KB
patchy_final-02.ms8.16 KB

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Reza.HP's picture

Thanks Guys and You are

Thanks Guys and You are welcome

desperado86's picture

Great for motion graphics

Great for motion graphics thanks .

subfeel's picture

yeap)) u are right! my fault

yeap)) u are right!
my fault that i didn't work with paricle systems yet. definetly will try it

but anyway thnx for inspiring me! this kind of animation is very suitable for presentation of exhibition stand design projects :)

Exhibition Design: https://www.behance.net/subfeel

Reza.HP's picture

Another thing that I didn't

Another thing that I didn't mention is 500k is way too much poly for this script even if I can find a solution to make the process run faster, you will end up with a 500k frames animation ( I am assuming you set offset to 1) and that's a animation about 5 hours
I think particle is much more better solution for high poly models

Reza.HP's picture

Thanks for your feedback I

Thanks for your feedback
I recommend to separate your model into pieces which will make the process a little bit easier and I promise to continue the development to figure out a better solution for high poly models

subfeel's picture

really really great

really really great script!! and thnx for manual :) there are very interesting results but what about hi-poly models? for example a car? how much time does it need to proceed that kind of animation?

UPD:

i've made some tests with a simple scene, not very difficult geometry, exhibition booth 4x4m. there was smth about 500k polygons and process took more than 3 hours.. i dunno what to say ) as for me it's toooo much =(

Exhibition Design: https://www.behance.net/subfeel

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