This 3ds max script that helps you create hierarchies in one step which makes them replacement for 3ds max groups.
Run this script with *Maxscript -> Run Script* command from any folder on your hard drive, then go to the *'Customize User Interface' -> 'Toolbars'*, browse to category *'Sergo Pogosyan'* and add *'Parent Point'* buttons to the toolbar or to the menu. Place icon bitmap files to the maxroot/UI/Icons folder if you need button images. Icon files are same for all my scripts, so you can download and install them only one time or overwrite old one as well.
Select objects in the scene and start the script with toolbar button or menu command - now 3ds max is in Point creation mode. Create the Point object anywhere you want (I'm choosing 3d snapping and create points at the bottom of the object set), and when the point will be created it will automatically become parent of all selected objects.
Note that existing hierarchies are respected - only objects that are *not linked as child to any objects in scene* and objects that *are parents of some hierarchies already* become the children of newly created *Point* object. The second script is the brutal edition :) - it doesn't respect any dependencies and makes *all* selected objects his children.