RappaTools v1.9
Version:
1.9
Date Updated:
01/29/2010 
Additional Info:
RappaTools it's a script for the artist that likes to randomly click 4000 polygons instead of just one button.
made by Remus Gabriel Juncu aka. RappyBMX | http://remus.313designstudio.com/
The script is compatible with 3ds max 9, 3ds max 2008, 3ds max 2009 and 3ds max 2010. (x86 and x64 support for all versions)
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v1.9
- Added TMaps (Toggle Maps, ctrl: Toggle Hardware Maps).
- Added Layout. Quick ViewPort Layout changer.
- Removed EMaps and DMaps.
- Replaced InsRep with CoRep (CopyReplace). ctrl:instance and shift:reference.
- Collapse to WeldV (ctrl).
- Detach selected polygons to OneObj (ctrl+shift).
- Detach selected polygons to element to OneObj (shift).
- Get ID to Set ID (ctrl) poly and mesh.
- ctrl+box to make swirly box (in the dropdown menu).
- Added TMaps (Toggle Maps, ctrl: Toggle Hardware Maps).
- Added Layout. Quick ViewPort Layout changer.
- Removed EMaps and DMaps.
- Replaced InsRep with CoRep (CopyReplace). ctrl:instance and shift:reference.
- Collapse to WeldV (ctrl).
- Detach selected polygons to OneObj (ctrl+shift).
- Detach selected polygons to element to OneObj (shift).
- Get ID to Set ID (ctrl) poly and mesh.
- ctrl+box to make swirly box (in the dropdown menu).
FEATURES LIST !!!
- Multiple Color List.
- Random Wire to selected obj.
- Random Wire to all obj in the scene.
- Random Wire to selected obj different color.
- Render at 1/3 of the current size.
- Render at half of the current size.
- Render selected object only.
- View File and View Clipboard Image.
- MapView.
- Quick Select Scene Lights.
- Quick Select Scene Cams.
- Reset view and Hard view reset.
- Save the current viewport poz and load.
- Create blueprint for top, left, front, bottom, right and back viewport.
- Toggle Maps View and Toggle Hardware Maps.
- Quick change Viewport Layout.
- Reload All Bitmaps.
- Convert selection to Editable Poly.
- Convert selection to Poly then move to the center of the scene.
- Convert selection to Mesh.
- Move the selected obj in the center of the scene (position 0 0 0).
- Z pozion = 0 (on ground).
- Distance tool.
- Move group selection to [0.0.0].
- CenterPivot.
- Put the pivot at the center bottom of the object.
- Place Pivot.
- Align Pivot to selected vert.
- Makes the selected obj one.
- Explode, detach sub objects (for poly,mesh,spline).
- Detach selected polygons.
- Detach to element.
- Union selected objects (Pro Boolean).
- Subtract the first selected object (Pro Boolean).
- CopyReplace (replace selected obj with a copy of the first object).
- InstanceReplace.
- Reference Replace.
- Shuffle (randomly swaps objects between them).
- Mirror objects on x axis.
- Reset XForm then convert to EditablePoly.
- Add XForm modifier.
- Add UVW XForm Modifier.
- Add UVW XForm then convert to EditablePoly.
- Ring sub selection in EditablePoly objects (verts, edges, polys).
- Loop sub selection in EditablePoly objects (verts, edges, polys).
- Shrinks the current SO selection.
- No SO selection for an EditablePoly object.
- Grows the current SO selection.
- Hide selected polys.
- UnHide hided polys.
- Invert hided with unhided polys.
- Devide Edge.
- Ring Connect.
VertexMode: no vert selected enters cut mode. | two verts selected connects them.
EdgeMode: no edge selected enters cut mode. | one edge selected it will Ring connect. | more then one will connect them if ctrl pressed will ring then connect.
BorderMode: will cap.
PolygonMode: one or more polygons selected will bevel. | no polygon selected will enters cut mode.
Default: enters cut mode.
- Weld verts, with a specific Threshold. (defined by spinner) or Collapse.
- Clean Verts, with a specific angleThreshhold.
- ScrewEdge.
- Push, let's u push or pull the verts,edges,polygons along their normal.
- Loop then push.
- Ring then push.
- Slide, let's u slide the edge loop.
- Connect Slide.
- Connect Slide Push.
- Don't loop through selection and slide.
- Flow Connect.
- Flow Connect without ring select.
- GeoPoly, create a perfect geometric shape from a polygon.
- Create Poly, from selected verts or edges.
- Bridge.
- Point Center, creates a point helper in the center of the selected polygon.
- Spin Edge.
- Dissolve Poly, removes the edges that are inside the seleted polygons.
- Auto SmoothingGroups.
- Auto SmoothingGroups with threshold:180.
- Clear All SmoothingGroups, removes all the smoothing groups.
- Relax verts, edges, polys, objects.
- Hard Relax.
- Remove Loop (vert, edge).
- Remove Edge Ring.
- Same: Select Polys that are the same.
- Select identical polys.
- Expert Mode.
- Show/Hide Command Panel.
- Tweak Mode.
- UVW Edit Mode.
- Quick add modifiers: "Edit Poly", "FFD Box", "Lathe", "Noise", "Shell", "Symmetry", "TurboSmooth", "MeshSmooth", "Unwrap UVW", "UVW Map", "Greeble".
- Quick create primitives: "Box", "Sphere", "Cylinder", "Tube", "Plane", "BzPlane", "VRPlane", "Line", "Rectan", "Circle", "Arc", "Helix", "Teapot".
- Quick create Lights and cameras: "CamT", "CamF", "BCam", "B2Cam", "VPCam", "LightTS", "LightFS", "LightTD", "LightFD", "LightO", "Skylight", "BLight", "B2Light", "VLight", "VSun".
- Quick select: "tris", "quads", "e-poles", "6-poles", "7 or more-poles", "NonQuad".
- Quick Assign Medit material to selection.
- Extra Stuff: "Copy obj", "Paste obj", "Copy trans", "Paste trans", "Asset Browser", "Max Test", "Change Max Priority".
- Quick Box mode on/off for selection.
- Quick assign wirecolor or material.
- Remove Material: from selected obj.
- Removes material to all the obj in the scene.
- Remove ViewPort Background Image.
- Random Material to selection.
- Random Material to all the obj in the scene.
- Random Material to selection different material.
- Quick assign diferent modeling materials.
- Wire material.
- Quick assign Matter Shadow material.
- Make MultiMaterial from selection.
- Make MultiMaterial from images (select folder).
- Makes MultiMat form images and searces sub directories.
- Get mat from obj into the selected material slot.
- Put selected meditmaterial to selection.
- Uv Copy.
- Uv Paste.
- UV Flip H.
- UV Flip V.
- UV Rotate.
- Random Select (Obj, vertex, edges, polygons).
- Delete % of the selected obj.
- Chunks, Slice objects in pieces.
- Grow Structure.
- Set ID to selection.
- Get ID from polgon.
- Random IDs.
- Mirror selected objects.
- Mirror objects relative to the world.
- Rotate Object, Random Rotate.
- Position Copy/Paste.
- Rotation Copy/Paste.
- Scale Copy/Paste.
- Random Fly, random position,scale, rotation.
- Facade.
- Camera Shake.
- Make Snow on Object.
- Random Wire to selected obj.
- Random Wire to all obj in the scene.
- Random Wire to selected obj different color.
- Render at 1/3 of the current size.
- Render at half of the current size.
- Render selected object only.
- View File and View Clipboard Image.
- MapView.
- Quick Select Scene Lights.
- Quick Select Scene Cams.
- Reset view and Hard view reset.
- Save the current viewport poz and load.
- Create blueprint for top, left, front, bottom, right and back viewport.
- Toggle Maps View and Toggle Hardware Maps.
- Quick change Viewport Layout.
- Reload All Bitmaps.
- Convert selection to Editable Poly.
- Convert selection to Poly then move to the center of the scene.
- Convert selection to Mesh.
- Move the selected obj in the center of the scene (position 0 0 0).
- Z pozion = 0 (on ground).
- Distance tool.
- Move group selection to [0.0.0].
- CenterPivot.
- Put the pivot at the center bottom of the object.
- Place Pivot.
- Align Pivot to selected vert.
- Makes the selected obj one.
- Explode, detach sub objects (for poly,mesh,spline).
- Detach selected polygons.
- Detach to element.
- Union selected objects (Pro Boolean).
- Subtract the first selected object (Pro Boolean).
- CopyReplace (replace selected obj with a copy of the first object).
- InstanceReplace.
- Reference Replace.
- Shuffle (randomly swaps objects between them).
- Mirror objects on x axis.
- Reset XForm then convert to EditablePoly.
- Add XForm modifier.
- Add UVW XForm Modifier.
- Add UVW XForm then convert to EditablePoly.
- Ring sub selection in EditablePoly objects (verts, edges, polys).
- Loop sub selection in EditablePoly objects (verts, edges, polys).
- Shrinks the current SO selection.
- No SO selection for an EditablePoly object.
- Grows the current SO selection.
- Hide selected polys.
- UnHide hided polys.
- Invert hided with unhided polys.
- Devide Edge.
- Ring Connect.
VertexMode: no vert selected enters cut mode. | two verts selected connects them.
EdgeMode: no edge selected enters cut mode. | one edge selected it will Ring connect. | more then one will connect them if ctrl pressed will ring then connect.
BorderMode: will cap.
PolygonMode: one or more polygons selected will bevel. | no polygon selected will enters cut mode.
Default: enters cut mode.
- Weld verts, with a specific Threshold. (defined by spinner) or Collapse.
- Clean Verts, with a specific angleThreshhold.
- ScrewEdge.
- Push, let's u push or pull the verts,edges,polygons along their normal.
- Loop then push.
- Ring then push.
- Slide, let's u slide the edge loop.
- Connect Slide.
- Connect Slide Push.
- Don't loop through selection and slide.
- Flow Connect.
- Flow Connect without ring select.
- GeoPoly, create a perfect geometric shape from a polygon.
- Create Poly, from selected verts or edges.
- Bridge.
- Point Center, creates a point helper in the center of the selected polygon.
- Spin Edge.
- Dissolve Poly, removes the edges that are inside the seleted polygons.
- Auto SmoothingGroups.
- Auto SmoothingGroups with threshold:180.
- Clear All SmoothingGroups, removes all the smoothing groups.
- Relax verts, edges, polys, objects.
- Hard Relax.
- Remove Loop (vert, edge).
- Remove Edge Ring.
- Same: Select Polys that are the same.
- Select identical polys.
- Expert Mode.
- Show/Hide Command Panel.
- Tweak Mode.
- UVW Edit Mode.
- Quick add modifiers: "Edit Poly", "FFD Box", "Lathe", "Noise", "Shell", "Symmetry", "TurboSmooth", "MeshSmooth", "Unwrap UVW", "UVW Map", "Greeble".
- Quick create primitives: "Box", "Sphere", "Cylinder", "Tube", "Plane", "BzPlane", "VRPlane", "Line", "Rectan", "Circle", "Arc", "Helix", "Teapot".
- Quick create Lights and cameras: "CamT", "CamF", "BCam", "B2Cam", "VPCam", "LightTS", "LightFS", "LightTD", "LightFD", "LightO", "Skylight", "BLight", "B2Light", "VLight", "VSun".
- Quick select: "tris", "quads", "e-poles", "6-poles", "7 or more-poles", "NonQuad".
- Quick Assign Medit material to selection.
- Extra Stuff: "Copy obj", "Paste obj", "Copy trans", "Paste trans", "Asset Browser", "Max Test", "Change Max Priority".
- Quick Box mode on/off for selection.
- Quick assign wirecolor or material.
- Remove Material: from selected obj.
- Removes material to all the obj in the scene.
- Remove ViewPort Background Image.
- Random Material to selection.
- Random Material to all the obj in the scene.
- Random Material to selection different material.
- Quick assign diferent modeling materials.
- Wire material.
- Quick assign Matter Shadow material.
- Make MultiMaterial from selection.
- Make MultiMaterial from images (select folder).
- Makes MultiMat form images and searces sub directories.
- Get mat from obj into the selected material slot.
- Put selected meditmaterial to selection.
- Uv Copy.
- Uv Paste.
- UV Flip H.
- UV Flip V.
- UV Rotate.
- Random Select (Obj, vertex, edges, polygons).
- Delete % of the selected obj.
- Chunks, Slice objects in pieces.
- Grow Structure.
- Set ID to selection.
- Get ID from polgon.
- Random IDs.
- Mirror selected objects.
- Mirror objects relative to the world.
- Rotate Object, Random Rotate.
- Position Copy/Paste.
- Rotation Copy/Paste.
- Scale Copy/Paste.
- Random Fly, random position,scale, rotation.
- Facade.
- Camera Shake.
- Make Snow on Object.
Version Requirement:
3ds Max 9, 2008, 2009, 2010.
Homepage URL:
http://313designstudio.com/rappatools/ 

Comments
version 1.91 has timeslider
version 1.91 has timeslider toggler :) (autoupdate)
http://remus.313designstudio.com/
what are you talking about
what are you talking about ???
for extraRappa press E next to close X.
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http://remus.313designstudio.com/
http://remus.313designstudio.com/
Why I cant use
Why I cant use Ctrl+Shift+rmb fetarure for modeling in 1.8 Version!!?
Edit:
Sorry for my bad.... I don't know that I must setup it my self, is that suppose to be automaticly done like the previous one? and where I can acces rappa tools stuff?
you can create your own
you can create your own quadmenu with the rappatools stuff... that's a predefined one :)... or you could assign a shortcut to it :)
http://remus.313designstudio.com/
Great script but I have a
Great script but I have a question: How can I change the Hotkey for the QuadMenu? STRG+SHIFT+RIGHT CLICK is a little bit tricky...i would change it..how can I do it?
Or it would be better if I could integrate the QuadMenu in the Right Click Menu...please write back
thanks
hey 70086504 try this
hey 70086504 try this version http://313designstudio.com/rappatools/RappaTools-v1.7c.mzp let me know if it works...
@YoyoGraphics - hmm... no error... don't have 3ds max 9 so i can't do test (also i don't have free space to install it) ... i'll add the old method to ctrl+click...
http://remus.313designstudio.com/
Ever since I installed this
Ever since I installed this latest version, DivEd hasn't been working. It just puts me in vertex mode without creating any new vertices no matter how many I tell it to make. I am using Max 9.Thanks - Geoff
- Geoff
70086504...why is that ? are
70086504...why is that ? are you getting an error or what ?
thank you for your reply
i got an error like this img
my max is max2009
Great~~ Thank you very
Great~~
Thank you very much~it's working in my max9!
非常感谢,我的英文不好,不知道用什么言语来感谢你,打几句Chinese吧~谢谢你的热情帮助~
Thank you very very very much!!
cg_max_wu now that you
cg_max_wu now that you posted that i figured out your problem :)... i've sended you rappatools version 1.7the version that i'm working on... shoud work :)
70086504...why is that ? are you getting an error or what ?
http://remus.313designstudio.com/