A simple script to remove the raytrace maps (Actually - replace them with empty bitmaps) from the scene's material library. This is for people using Vray/Mental ray as raytrace maps may (and will) slow down rendering times considerably
Script
Raytrace Map Remover
By Nir sullam · 2008-04-16
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- Version
- 1.0
- 3ds Max compatibility
- Unknown
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- Date updated
- 2014-04-19
- Legacy votes
- 12
- Homepage
- http://orvatsel.com/max/
Release history
Version 1.0Listed version
Listing updated
Tags: mental ray, V-Ray, map, raytrace
Description
Additional Info
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Comments (5)
Comment policy
Thanks a lot!
A spent hours today trying to fix my scene - I kept getting - error: UNHANDLED EXCEPTION: Irradiance map thread Last marker is at ./srs/globillummap.cpp, line 1692: GlobalIllumMap::buildLightMap() {1} -
Changed all materials through the vray scene converter but the raytrace map which was causing the problem was still there (although nowhere to be found in the scene materials). I found no good advice on the internet and finally I got to this page. What a life saver! Thank you!
I beg you.
Raytrace Map Remover scripts Please send it. I beg you. I beg you.
wkdwhdtlf@gmail.com
A working script
Finally managed to create a short script to remove the RAYTRACE maps from your scene. Actually it is replacing the raytrace with an empty bitmap map.
Could not find a null map so the best solution I could find was this.
Regards
NIR
Download URL is wrong!~~
I cant download this script!~~
Thank, But its not working !!
Hello sir,
Im new to the script world, I find this script for my scene which has around 50 raytrace maps in diffuse,reflection, environment.../* is along list */
ANW, I download the script and evaluate it gave some number, Evaluate by line it says ok
I run the script but is not working,
my scene is using vray 1.5 sp5 in max 2011 64bit version
So wats the net step..>?