Render to Texture Selected

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Version: 
1.1
Date Updated: 
08/04/2021
Author Name: 
Crea3D

poster

Batch render to texture script ready for game engines. Bakes all selected objects or groups with one click, saves baked UV textures into a directory, and replaces materials on the objects! If you select a group, it attaches all group members together and bakes it as a single object. Each selected object will have its own texture as well as a group. Output standard material will have a white diffuse color (necessary for some game engines such as Unity3D).

Additional Info: 

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Version Requirement: 
3Ds Max 2010 or higher
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