RenderMask
Version:
5.90.0
Date Updated:
09/03/2018 Render different types of masks (Luminance, RGB, Reflection, Lights/Shadows, ObjectsID, SSS, Texture, AO, ZDepth, Specular, Refraction). The script don't affect the scene materials, lights and render settings.
(this version support only V-Ray render engine)
Version: 5.90.0
- add support "V-Ray Next" (this version support only V-Ray render engine)
Additional Info:
Category "IllusionBoxStudio"
Version Requirement:
3dsmax 2012 - 2019
Comments
Great news. good luck with
Great news. good luck with the bug hunt!
Founder of Atelier York
www.atelieryork.co.uk
OK, I apologize for this but
OK, I apologize for this but ..... I do not have "3dsmax 2014" and Vray 2.40 to test.
Тhe problem seems to be some changes in Vray (I think so).
Check for update soon.
Issues
It does appear to work sometimes on some scenes and not on others. I can't narrow down why some scenes won't work. I think it might be something to do with Vray and colourcorrection maybe.
Founder of Atelier York
www.atelieryork.co.uk
working
It's working to me on 3dsMAX2014
Boolean Woes
Yes, it does appear this script is now totally broken. I think this is something to do with the latest Vray version.
Sadly this script is now unusable... does anyone know of a good alternative temporarily?
Founder of Atelier York
www.atelieryork.co.uk
Me too - vray 2.40 - 3dsmax 2014
Any idea?
Same error here !
Same error here !
max 2014 error
I just deleted this line in script.
max 2014 error
Maxscript rollout handler exception
Unable to convert: 1 to type: Boolean
this happens on line 2171: renders.current.colorMapping_linearWorkflow = false
I have come to rely on this script...can you get it to work?
Does Ivan even look at these comments?
2014 error
hi,
Great script! Getting an error with 2014 design and vray 2.40.04.
---------------------------
MAXScript Rollout Handler Exception
---------------------------
-- Unable to convert: false to type: Integer
---------------------------
OK
---------------------------
line is:
renderers.current.colorMapping_adaptationOnly = false
UPDATE:
If I change the above from "false" to "1.0" (it told me it should be an integer) it works!
Founder of Atelier York
www.atelieryork.co.uk