RIB Manager
This is a beta version of the script that allows to export MAX's scenes
into Renderman RIB files.
DOES NOT WORK IN MAX 6/7
"Supported:
Mesh
Patches
NURBS w/wo trims
Node wireframe color or - if exist - diffusion color.
Lights location - color - intensity
Ambient light
Node animation and MotionBlur
World MotionBlur
Perspective camera FOV - Clipping planes - Target distance - DOF
Unsupported _yet_ - but in progress:
All disabled elements and all that they mean
Space warps (not applied at all)
Light attenuation
Shader assignment and integrated editor/previewer
Area Lights
Bugs:
Memory leak at Geometry Export stage. Bug #1 to fix.
Lathed NURBS's converted incorrect. Use 'Unlathe' checkbox.
Some IGES-imported surfaces of 2nd degree are incorrect.
CV weights on trim curves must not be other than 1.0
Frame List can hold not more than ~230 characters.
Also this is not complete Supported - Unsupported and Bug list."