Scripted Visibility

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This tool is designed for animators/setupers.

It adds a visibility track that can be used the following ways :

* Simply animating the custom attribute visibility checkbox
* Wired to other nodes, for example to automatically hide/unhide the controllers in an IK/FK setup.

For wired values, use the visibilityData -> isVisibleWiredValue.
You can then adjust the way you evaluate the visibility in the object's custom attributes (base object level).

Check the sample scene