Select Vertices by Bone
Version:
0.1
Date Updated:
10/13/2024 Selects vertices affected by current bone.
Difference with max native method is that this one will ignore hidden parts of your mesh.
Additional Info:
How to use:
Drop into max viewport, then assign a hotkey for it in hotkey editor (filter by "dw" or "bone")
Attachment | Size |
---|---|
dw_selbonesverts.mcr | 1.08 KB |