selected object zero world 3ds max export

0 votes

Usage :

- This max script export selected object
and placing it to 0.0.0 position relative to their pivot point. it makes duplicate of the selected original object, so the original selected object name and position remain untouched

instalation :

- open the tab maxscript and choose open script
- then it will apear the script window.
- drag and drop the entire text to somewhere on your
3dsmax toolbar to make a button

it just for fun for maxscript learning , but hopefully it can be useful for some, if you have any suggestion to improve it just let me know :).

selected_zero_world_exporter_screenshot.jpg52.57 KB
selected_zero_world_exporter.zip824 bytes