SIGERSHADERS VMetal2
The SShadersVMetal2 is integrated right into 3ds Max and becomes one of the Material options available within the Material Editor. It is expertly programmed Shader that control many components of the V-Ray Material based on specific Material criteria. You can customize everyone Preset flexibly and, the main thing, quickly, to adapt for the needs. This Metal Shader exposes only the settings that are important to creating a highly realistic and optimized material.
KEY FEATURES
- 12 Main types of Metal
- 2 Types of Surface Finishing:
-- Smooth
-- Brushed
- 5 Types of Relief Pattern:
-- Custom (User defined map)
-- Diamond Plate
-- Checker Plate
-- Riveted Plate
-- Corrugated
- 2 Types of Cutout | Perforation:
-- Custom (User defined map)
-- Round Holes
- Practical User Presets Manager with possibility to write the Note of a Material
- Friendly and simple interface
- Compatible with Blend material (VRayBlendMtl currently not supported)
- Compatible with Multi/Sub-Object material
- Useful for V-Ray newbies, average and power users
Comments
Changes for v1.0.1 are: -
Changes for v1.0.1 are:
- Fixed load error on localized versions 3ds Max and Windows (Japan).