Sort Render Elements

14 votes
Version: 
1.0
Date Updated: 
01/16/2009
Author Name: 
Tollef Roe Steen

This script will place your Render Element files in named subfolders according to where the main pass is stored and what the name of the Render Element is.

Example:

Main pass is set to render to:
C:\myProject\renderoutput

Rendered Elements like Alpha, Specular, Diffuse etc. will be placed at:
C:\myProject\renderoutput\Alpha
C:\myProject\renderoutput\Specular
C:\myProject\renderoutput\Diffuse
etc.

Enable this script as a Pre-Render script:
Render Setup Dialog -> Common Tab -> Scripts -> Pre-Render -> browse for the script file

Additional Info: 

Code by Tollef Roe Steen, idea by Knut Arne Lindeland

Version Requirement: 
3ds Max 2008
Video URL: 
AttachmentSize
setRenderPaths.ms919 bytes

Comments

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dub73's picture

awesome

nice script !!! I was always looking for it :) In Maya it is already possible to save the Render Elements into sub-folder. But not in Max

When I set the "Save Files" output path for the first time, the render elements will get the correct name according to the name set in "Save Files". When I change the footage name in "Save Files" the first name stays for new render elements. Nevertheless they are stored correctly in the new folder.
I am working with Max 2012. Is it a Max/Vray issue or the script? thx

leo-kun's picture

a very time saver script

a very time saver script indeed. although my only problem is that, if i decided to make a new save render output file with an exsisting render elements in it, the render elements` output path doesn`t follow the new save output path and instead it still use the previews path. i hope you could help me with this. thanks a lot.

Cabbage's picture

will it work with batch

will it work with batch renders?

tassel's picture

Nice one Tollef

Nice one Tollef Smile

/ Raymond

scan5050's picture

thank you

thank you

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