Tagged 'Eyes'


0 votes

Automatically or manually adds blinks to a blink morph-target.

Define your head that has a morpher modifier on it and name the morph-target's name of the blink. If you have a long animation you can add auto-blinks to your head. You can also add single blinks at the current time manually.

Simple Eyes

12 votes

User InterfaceSimple Eyes v1.0.ms - Maxscript that builds simple eyes, including

the controls to animate them!

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