Tagged 'morph targets'

Morph Target Builder

1 vote

This script will help you build a morph target based on a final pose that is compatible with whatever skin you are using. If you need to convert a skin morph to a morpher or use a morph target instead of a skin morph, this should help you.

What it does:
It moves the vertices of a morph target around to make the vertices of the skinned poly match the position of the vertices in the posed poly.

You will need 3 objects:
1. An editable poly with a morpher modifier then a skin modifier (skinPoly).
2. An editable poly to get the final pose vertex position info from (goalPoly).

Morpher-Extract

1 vote

Extracts all morph targets from a morpher, applying current changes from other morph targets.

Helpful use: Modify all your morph targets to have the same change. Create a new target with the change you want (say - having horns on a head) and add it to your main object at 100 percent on. Now use this tool and it will extract all your targets with the additional change. Now you can reload them all back to your main object with the change you wanted.

I/O Morpher

0 votes

Exports or imports morpher data to or from a morpher.

Useful for copying morpher information from one file to another or from one head to another.

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